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  1. potinho

    OTClient [OTCv8] MOD game_tutorial for Tibia

    Thanks bro!
  2. potinho

    OTClient [OTCv8] MOD game_tutorial for Tibia

    Hello guys, I've found on otserv.com.br this module. It attach some kind tutorial on OTCv8 and its very interesting. Buyt is designed for a PokeTibia. Does anyone have it for Tibia? With "neutral" images? Trying to save some work on it. Attachment without images, original is too large
  3. potinho

    What to use instead of the PayPal?

    I had a bad experience with Stripe, after 1 week using, this company banned my account because a chargeback and keep all my founds. I lost almost $100, the money still there, but my account is banned because 1 chargeback i lost, PayPal never did this to me.
  4. potinho

    TFS 0.X MC Problem - One char lagged and another normal

    This happened a few times, I have two characters in MC, one has normal ping and the other, apparently for no reason, starts to have high ping. What can cause this? Looking at WinMTR (ping + traceroute) everything seems to be ok. I dont know if is related, but those are my iptables rules...
  5. potinho

    Lua LUA scripting function; onAdvance

    Here's an example i use: local storage = 3746 local levelReward = { [1] = {30, 2160, 1, "crystal coin"}, [2] = {60, 2160, 3, "crystal coins"}, -- lowest level Must be at top, descending down [3] = {100, 2160, 5, "crystal coins"}, -- level, itemID, item_amount, item_name [4] = {150...
  6. potinho

    TFS 0.X [OTX2]Default Ring Equipped error

    When happened with me, was a server side problem
  7. potinho

    TFS 0.X [OTX2]Default Ring Equipped error

    Yeah, was a problem in protocolgame.cpp related with skills, after fix it, everything works fine.
  8. potinho

    C++ [TFS 0x] Life Leech ?

    @Elgenady how to add this by storage? Example, i have storage 8312 with value 10, so it means 10% life leech. I want the same thing for mana leech, can u show me the code merging with my critical system? bool Combat::CombatHealthFunc(Creature* caster, Creature* target, const CombatParams&...
  9. potinho

    C++ [TFS 0.X] Adjust loot message to party members

    Solved with those changes: void MonsterType::dropLoot(Container* corpse, int32_t monsterLevel) { ItemList items; for(LootItems::const_iterator it = lootItems.begin(); it != lootItems.end() && !corpse->full(); ++it) { items = createLoot(*it, monsterLevel)...
  10. potinho

    C++ [TFS 0.X] Adjust loot message to party members

    I have a loot message in my server. The problem here is loot message isn't sent in party members screen, just in loot channel. I tried to adjust C++ but i cant understand the logic to keep sending message to screen and loot channel for party members, I want to send loot message on party members...
  11. potinho

    [TFS 1.5]store stuff limit remover

    anyone solve this?
  12. potinho

    OTC- OpCodes

    Im having the same issue, can u solved this?
  13. potinho

    How to change button position?

    Can u teach how to change button location and size? I want something like this one:
  14. potinho

    Lua [TFS 0.X] Bossroom script is not removing players or creatures

    Hello guys, i tried to adapt an anihilator script to create some bossrooms, monster is summoned and player position are validating, but when new players try to jump in, they can. Script is not validating players inside room or cleaning previous bosses created. What im doing wrong? None errors on...
  15. potinho

    Cap Bug - OTCv8 7.72 Protocol

    Here fixed for both files, are working for me.
  16. potinho

    Good cloud hosting providers in Brazil?

    As a Brazilian, I must say that it is extremely difficult to find a good host at an affordable price, with a good stability and uplink.
  17. potinho

    Lua I am looking events for TFS 0.4 Tibia 8.6

    This is a MOD xml, inside this contains creaturescripts, movements and actions. U must have mods folder on your TFS to this works. Remebering this script is for OTX 2 (based on 0.X), so some functions may not work as expected
  18. potinho

    Dungeon System [ 0.4 / 0.3.7 / 0.3.6 ]

    @Xikini there's a way to put a boss after kill all monsters? And after kill boss, player will be able to get reward and leave dungeon.
  19. potinho

    [Gesior2012] Redeem a coupon system

    Just a contribution, a different page for redeem, with few visual changes: <?php if(!defined('INITIALIZED')) exit; if($logged){ if(isset($_POST['code'])) { $code = $_POST['code']; $stmt = $SQL->prepare('SELECT * FROM `__cornex_redeem` WHERE `code` = ? LIMIT 1')...
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