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  1. Felipe Monteiro

    Using Flash Client in Ots

    Very nice !
  2. Felipe Monteiro

    [Gesior 2012] First Tibia Global Layout

    Guys I released the new version of Gesior Global 2012 TFS 1.0 http://gesior.guianortepioneiro.com.br/
  3. Felipe Monteiro

    OpenTibia SharpMapTracker 0.8.1 by Jo3Bingham

    You are the best!
  4. Felipe Monteiro

    OpenTibia SharpMapTracker 0.8.1 by Jo3Bingham

    10.57 @Jo3Bingham ;)
  5. Felipe Monteiro

    OpenTibia SharpMapTracker 0.8.1 by Jo3Bingham

    10.54 @Jo3Bingham
  6. Felipe Monteiro

    Programmer Pay very much to brazilian programmers

    what do u need ?
  7. Felipe Monteiro

    Programmer Paid Very Much for brazilian programmers

    what kind of system ?
  8. Felipe Monteiro

    OpenTibia [10.76] Remere's Map Editor

    This version have a problem with house exit !!
  9. Felipe Monteiro

    OpenTibia [10.76] Remere's Map Editor

    someone can compile the last version and post here ?
  10. Felipe Monteiro

    [10.1?] Part of Neon's Crystalis

    re-upload please !
  11. Felipe Monteiro

    Tibiax a new custom open tibia server! [HOT]

    Hello guys! I come with joy to present a project I'm starting. A custom open tibia server with new quests, new places to hunt, new map, new cities, and much more. As you can see is a complex project but will be working on the details. The project. Have a city where the players begin (like...
  12. Felipe Monteiro

    OpenTibia [10.76] Remere's Map Editor

    I cant add houses :/
  13. Felipe Monteiro

    Slec's latest mapping pieces.

    Your are awesome !
  14. Felipe Monteiro

    [Gesior 2012] First Tibia Global Layout

    Thanks guys, I will release soon 1.0 version !
  15. Felipe Monteiro

    OpenTibia SharpMapTracker 0.8.1 by Jo3Bingham

    Thanks man !
  16. Felipe Monteiro

    OpenTibia SharpMapTracker 0.8.1 by Jo3Bingham

    @Jo3Bingham update 10.51 ? ;)
  17. Felipe Monteiro

    Compiling Problem to compile

    I have an erro in some functions.. like that error C2601: 'ProtocolGame::onConnect' : local function definitions are illegal its the function above void ProtocolGame::onConnect() { OutputMessage_ptr output = OutputMessagePool::getInstance()->getOutputMessage(this, false); if...
  18. Felipe Monteiro

    [10.77][TFS 1.2] ORTS, a real map project

    You are the best !
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