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  1. silveralol

    The Unknown | Mapping Thread

    holy shit this cave with ironblights, orewalkers, love too much that combination, never seen it before... great! good job
  2. silveralol

    Rookgaard by RkjM, Magnetico and Beto06

    awesome map, i'll surely use it for something
  3. silveralol

    Spawn Monsters Like real tibia.

    your request are in wrong place, but its possible, just edit the spawn.cpp and spawn.h also make a flag in the monsters that you want spawn same with players in the screen, search on the forum, some time ago I ask for it, but now i can't search for u
  4. silveralol

    The Unknown | Mapping Thread

    I really like the mini map, post some pictures about the mini map 3 ..
  5. silveralol

    [Sweden] Gallowgard - 10.98

    HEY, COME PLAY! this otserver is FULL RPG, then we need team to do quests. WE NEED MAGES TO DMG BOSSES!!!! COME ON, WE HELP IN THE START OF YOUR ADVENTURE!
  6. silveralol

    [Sweden] Gallowgard - 10.98

    @Beto06 should up the value of the packets at config.lua and it will solve the kicks
  7. silveralol

    VoltageOT | Mapping Showoff

    what about the project?
  8. silveralol

    Lua Only one boss can be present

    Game.setStorageVaule(66001, 1)
  9. silveralol

    Monster The Welter Boss

    post the credits.
  10. silveralol

    Horroroller's Mapping

    too many squares as your maps
  11. silveralol

    FoxOT Discussion Thread - Testing Phase

    soft boots would be nice to hunt, because of this high cooldown
  12. silveralol

    FoxOT Discussion Thread - Testing Phase

    why so high the cooldown of spells ? give coins to the players too, if is a test server why not give coins to the players test all ?
  13. silveralol

    Serious project

    cara, então vc pode começar com a base do otx do malucoo, entra no grupo também vários membros ajudam no que for necessário. GitHub - malucooo/Otxserver-New: OTXServer Full Global Daily Updated dependendo do seu tipo de servidor a gente pode trabalhar juntos, lá no grupo do whats sou o Cesar...
  14. silveralol

    [Estonia] Battle Royale beta [Client 10.98] [19:00]

    holy shit this tutorial is suck don't give me any desire to play
  15. silveralol

    Lua increase loot chance in function

    seems that this line is about the chance if math.random(1, 100000) <= tiers[tier].chance[stat] then you need check the tables with the tiers..
  16. silveralol

    Windows login in client 11.04

    I'm still with the same error, invalid client login.. bumperino bump, still trying make it work, but don't zzzzz
  17. silveralol

    C++ move the monster back to own spawn position

    I guess that it solve what you're talking about randomSteping = false; I'm not sure, but seems that randomSteping handle with it
  18. silveralol

    C++ move the monster back to own spawn position

    I test it in this function void Monster::onCreatureLeave(Creature* creature) { // std::cout << "onCreatureLeave - " << creature->getName() << std::endl; if (getMaster() == creature) { //Turn the monster off until its master comes back isMasterInRange = false; }...
  19. silveralol

    C++ move the monster back to own spawn position

    sure!!! I'll test, lemme compile
  20. silveralol

    C++ move the monster back to own spawn position

    @StreamSide not yet, tested now with: } else if (targetList.empty() && randomSteping) { FindPathParams fpp; fpp.minTargetDist = 0; fpp.maxTargetDist = masterPos.y; fpp.fullPathSearch = true; fpp.allowDiagonal =...
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