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  1. Eduardo170

    TFS 1.X+ Problem with a creaturescript when players dead.

    Monsters Still bug, Now, if you died for some monster from my server,its send you to the temple without loss anything.. PVP Never die It causes the server to fall. Lua Script Error: [CreatureScript Interface] data/creaturescripts/scripts/zombie_arena/zombieEventDeath.lua:onPrepareDeath...
  2. Eduardo170

    TFS 1.X+ Problem with a creaturescript when players dead.

    I don't know why if you die outside the event, you keep doing the same thing, and while I remove it, doesn't bother me. PD: I try to change storages, but still. -- Store player kills if zombieKillCount == nil then zombieKillCount = {} end -- Zombie Variables ze_zombieName = "Zombie" --...
  3. Eduardo170

    Action [TFS 1.3]Lever shop

    I did this but I dont know how add transform item(maybe when I looked at another script with that function), but this work fine. [UniqueId] = item = id, cost = money, count = 1 local shop = { [2051] = {id = 2494, cost = 10000, count = 1}, [2052] = {id = 2495, cost = 1000, count = 1}...
  4. Eduardo170

    TFS 1.X+ Problem with a creaturescript when players dead.

    Yes I did, but I don't know why if you left the event, and you keep dying, it sends you to the temple and shows you the message Yes, but I don't know why if you left the event, and you keep dying, it sends you to the temple and shows you the message I WILL BE BACK! monster:say("I WILL BE...
  5. Eduardo170

    [TFS 1.3][Tools]Lua Functions

    Looking for the functions in the forum, I find out that there is no post, so I make life easier for you. I will try to publish all the functions here. Players. // player:isPlayer() // player:getGuid() // player:getIp() // player:getAccountId() // player:getLastLoginSaved()...
  6. Eduardo170

    GM Comands

    When you start console, on top show something like this. The Forgotten Server - Version 1.3 Compiled with Microsoft Visual C++ version 14.2 Compiled on Feb 26 2020 14:08:54 for platform x64
  7. Eduardo170

    Compiling help TFS 1.3 vcpkg compile

    Try again, this happened to me 3 times and I solved it by reinstalling. Apparently it is an error when downloading the files.
  8. Eduardo170

    Help - NoShareExpSummonMonster

    No. Please write in English are the rules. You need to edit the sources and recompile TFS 1.3
  9. Eduardo170

    someone is creating money on my server

    Do you use Sqlite o Mysql?.
  10. Eduardo170

    someone is creating money on my server

    Do you have gesior 2012?
  11. Eduardo170

    Help - NoShareExpSummonMonster

    https://otland.net/threads/summon-dont-get-experience-points.251989/ You need edit your source. creature.cpp go to onGainExperience and after this line add if (this->getMonster() || master->getMonster()) { return; }
  12. Eduardo170

    TFS 1.X+ Problem with a creaturescript when players dead.

    This script works, but when you die outside the event, this does the same as if you died inside. I think it is a storage problem or maybe it have to add a room range. I don't know. Source: NEW Zombie Event [TFS 1.x] (https://otland.net/threads/new-zombie-event-tfs-1-x.239287/) function...
  13. Eduardo170

    Problem in the player when using diagonal

    OTX ever has a lot of bugs. More OTX2. Sometime ago I switched to TFS 0.4, and now TFS 1.3. I think that is what you should do.
  14. Eduardo170

    *NEW* Zombie Event [TFS 1.x]

    I did a globalevents. enjoy. <globalevent name="Zombie Arena" time="8:18:30" script="zombie_arena.lua" /> function onTime(interval, lastExecution) local minPlayers = 3 -- local maxPlayers = 3 -- local waitTime = 1 -- local playersOnline = #getOnlinePlayers() if...
  15. Eduardo170

    [TFS 1.3] Globalevents onTime create a teleport for a zombie event.

    Update: I did it. Thank you. function onTime(interval, lastExecution) local minPlayers = 3 -- local maxPlayers = 3 -- local waitTime = 1 -- local playersOnline = #getOnlinePlayers() if playersOnline >= maxPlayers then Game.broadcastMessage("Zombie Event it's...
  16. Eduardo170

    [TFS 1.3] Globalevents onTime create a teleport for a zombie event.

    I don't know anything much about scripts, I applied the logic a bit and this is what has come out. I don't know if the structure is right. function onTime(interval, lastExecution) local minPlayers = 1 local maxPlayers = 2 local waitTime = 5 local playersOnline =...
  17. Eduardo170

    [OtLand Official Mapping Competition] - February Voting Thread

    1: Won 3: so spam 5: 2º its good idea.
  18. Eduardo170

    [TFS 1.3] Globalevents onTime create a teleport for a zombie event.

    Thanks to StreamSide, I share the script I made.
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