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  1. dchampag

    Buffs doesn't work

    Not places in function, but in the calculations yes. local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) function getWeaponDamage(cid, skill, att, attackStrength) local sword = att local min = -(((attackStrength * sword)*0.6) )...
  2. dchampag

    Character List Greyed Out?

    Do not open 3306 in your router unless you know what you are doing. This is the port to access your database remotely and will create vulnerability.
  3. dchampag

    Buffs doesn't work

    You're welcome, print is your friend, always remember that.
  4. dchampag

    Buffs doesn't work

    Try print(skill) see what it says, see if it's equivalent to any of your skills.
  5. dchampag

    Buffs doesn't work

    Well what's the error?
  6. dchampag

    Solved Remove item which has been created in 10 minutes

    No error in console?
  7. dchampag

    Buffs doesn't work

    Try skill[SKILL_SWORD] Other than that we are closer so that's good, I will have to check sources when I get home and see how skill works.
  8. dchampag

    Solved Remove item which has been created in 10 minutes

    This looks like it will work fine for 0.3.6, just try it and post errors if not. should be easy enough to fix.
  9. dchampag

    Buffs doesn't work

    I think this "getPlayerSkill(cid, 2)" is the issue. it must be reading players actual skill level, so what we need to do is test with "skill" from "getWeaponDamage(cid, skill, att, attackStrength)" I'm not really sure how it works? maybe skill[2]? would be sword. to be sure it's an issue with...
  10. dchampag

    Buffs doesn't work

    show us an example of a script you're using.
  11. dchampag

    Doors level problem

    function onStepOut(cid, item, position, fromPositionition) if(item.actionid == 0) then -- This is not a special door return TRUE end doRelocate(fromPosition, {x=fromPosition.x+1, y=fromPosition.y, z=fromPosition.z}) local tmpPos = {x=fromPosition.x...
  12. dchampag

    Doors level problem

    post your closingdoor.lua here it probably needs to be switched to fromPosition
  13. dchampag

    Solved Help me with my new doors!

    If they are post the code here and we will figure out what's wrong, if not just copy and paste the code for other doors and add the new ids.
  14. dchampag

    Solved Help me with my new doors!

    Okay, make sure those ids are in doors.lua
  15. dchampag

    Solved Help me with my new doors!

    make sure the itemid is in actions.xml.
  16. dchampag

    Buffs doesn't work

    Then you need to make sure the weapons being used or spells being used use those skills.
  17. dchampag

    from 32 bit to 64 health percentage.

    Post your code, and well help you understand what you're doing wrong, Change the value to int64 and then use ceil on it.
  18. dchampag

    Linux Lagg for some people but not all??

    Wrong. They can absolutely have ISP issues at different times, ISP is delivered on grids, so unless they are on the same grid then this is entirely possible.
  19. dchampag

    Linux Lagg for some people but not all??

    Your Swedish friend probably has a much better connection, it's a combination of the latency between your connection and the hosts connection.
  20. dchampag

    Solved Username and password required to connect to my website

    It's in your router config, log into your router and in administrative or something like that you can turn it off.
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