• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. NvSo

    about mount tfs 1.5 8.0

    Correct? game.cpp void Game::playerToggleMount(uint32_t playerId, bool mount) { Player* player = getPlayerByID(playerId); if (!player) { return; } player->toggleMount(mount); } void Game::playerChangeOutfit(uint32_t playerId, Outfit_t outfit) { if...
  2. NvSo

    Otclient tasks button

    need rework your Tasks Module to work via client without NPC.
  3. NvSo

    someone convert this script to work in tfs 1.5 nekiro 8.0 ?

    add the local rand below the OnUse function like: local rand = math.random(0, 100) it should look like this: local function Teleport10(cid) if isPlayer(cid) then local xpos = getPlayerStorageValue(cid, 111) local ypos = getPlayerStorageValue(cid, 222) local...
  4. NvSo

    Rushabra 8.0 - Development

    Due Rushabra has unique ideas 🤯, but at the same time taken from other servers :rolleyes:, so please keep us posted, thanks. :)
  5. NvSo

    Otclient tasks button

    If you have a tasks module, you just have to know first what type of button you want to include. You should check the module first to see if it has a button for tasks that you can easily find in the init() section of the module in question, for example: tasksButton =...
  6. NvSo

    OTClient Otcv8 remove the limits of level displayed, mana and life

    Limits? the limit its int32_t so you can change the limits -The maximum value for int32_t is 2.147.483.647 If you want to increase the range of possible values, you can use the int64_t data type instead of int32_t, the maximum value for int64_t is 9.223.372.036.854.775.807 So.. You need...
  7. NvSo

    someone convert this script to work in tfs 1.5 nekiro 8.0 ?

    local function Teleport10(cid) if isPlayer(cid) then local xpos = getPlayerStorageValue(cid, 111) local ypos = getPlayerStorageValue(cid, 222) local zpos = getPlayerStorageValue(cid, 333) local spos = {x = xpos, y = ypos, z = zpos} doTeleportThing(cid...
  8. NvSo

    RevScripts Spell with random target going through walls

    already tested with adding blockwalls="1" on the XML part?
  9. NvSo

    Is there a good tibia pokemon ot that has menus etc in english?

    Most servers of this type are part of the Brazilian community. So if you want one with titles and everything in English, it is better that you get a base that meets your expectations and translate it. Greetings! You can take a look at...
  10. NvSo

    TFS 1.X+ TFS 1.5 772 downgrade + OTclientV8 unhandled opcode 128

    u need update your void ProtocolGame::sendOutfitWindow() see the comented functions. and then compare from 8.60: https://github.com/nekiro/TFS-1.5-Downgrades/blob/fc9157b919405ecde6f30e471255be4e2746884e/src/protocolgame.cpp#L2072
  11. NvSo

    I can't open the ports, what am I doing wrong?

    You must call and talk to your internet provider to find out if you can open the ports or not. Sometimes, even if you configure everything locally, the blockage is at the network infrastructure level. It usually happens with some providers that use more limited infrastructures.
  12. NvSo

    C++ Take Condition Infight only when you take damage.

    on Player.cpp search for: void Player::onAttacked() { Creature::onAttacked(); addInFightTicks(); } then comment: void Player::onAttacked() { Creature::onAttacked(); //addInFightTicks(); } and add the condition InFight only when receive damage... search for: void...
  13. NvSo

    Can't use Manafluid on self while playing older protocols (< 7.8)

    I wonder why not everything is Client Side. Although many things can be forced through the client, if the server has disabled the Hotkeys via the server, normally they cannot be Use correctly on the client. The gameForceAllowItemHotkeys function is precisely used to send potion usage as Hotkeys...
  14. NvSo

    Community driven server

    OMG, I also tested my 5 minute text and it also qualified as an AI 🤖 -- :oops:
  15. NvSo

    Community driven server

    Regards, jonasu I see a very interesting topic what you indicate about Oracle instances. But well apart from that it is always good that people come back to the community, and even more so with contributions as nice as a responsive layout for MyAAC, surely we will all appreciate it very much 🤗...
  16. NvSo

    Can't use Manafluid on self while playing older protocols (< 7.8)

    And what is your TFS versión?
  17. NvSo

    Can't use Manafluid on self while playing older protocols (< 7.8)

    Change your: to: function onUseWith(clickedWidget, mousePosition) if clickedWidget:getClassName() == 'UIGameMap' then local tile = clickedWidget:getTile(mousePosition) if tile then if selectedThing:isFluidContainer() or selectedThing:isMultiUse() then if...
  18. NvSo

    TFS 1.X+ Failed to create item

    As I said before, Reload the item properties with the OTB Editor - PSDT: I meant the Item editor not the object builder 😅, sorry... I will try to give better answers in the future. so Its solved :)
  19. NvSo

    TFS 1.X+ Failed to create item

    Reload the item properties with the OTB Editor, make sure the item attributes are correct in the Sources. It's happened to me before, I can't think of any more. check everything again https://github.com/otland/forgottenserver/blob/42473f346c35135701362c13ce354248769f26b2/src/itemloader.h#L108
  20. NvSo

    TFS 1.X+ Sudden client crash TFS1.4.2/OTCV8

    You should check the OTCv8 settings maybe it is using a lot of memory along with the TFS applications often crash when they don't have enough memory to work.
Back
Top