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  1. NvSo

    Programmer [paid] Adding a few features to tfs 1.2 8.0 downgrade

    Forgotten server 1.3 early 1.4 definitions.h#L24
  2. NvSo

    Programmer [paid] Adding a few features to tfs 1.2 8.0 downgrade

    It only serves to use as an example and analyze the Commits. It is not a stable base to use, you can start with the version without Cast and try it
  3. NvSo

    [TFS 1.4] Turn on/off pvp by using item

    Perfect, It can be said that it is solved., and I apologize in my BASE is isNPC() o_O:oops:
  4. NvSo

    [TFS 1.4] Turn on/off pvp by using item

    try changing the line if self:isMonster() or target:isMonster() then to: if self:isMonster() or target:isMonster() or self:isNPC() or target:isNPC() then
  5. NvSo

    Getting Store error

    Greetings people of OTLand! I'm using Nekiro's TFS 1.5 downgrade, and when implementing the [WIP] Store System, I'm getting this error from OTClientV8 when open Store ProtocolGame parse message exception (452 bytes, 423 unread, last opcode is 0xfb (251), prev opcode is 0xffffffff (-1), proto...
  6. NvSo

    C++ I need a encrypt my .spr

    Trying and get: Failed to read prototype o_O
  7. NvSo

    OTclient no bot

    https://github.com/OTAcademy/otclientv8 Build your own version of OTCv8, install the OTCv8 detection in the server sources, and read the custom client version for login: https://github.com/OTCv8/forgottenserver/blob/2839d4d7a8ad3597eff6c786f4ceb9b1b4b4456b/src/protocollogin.cpp#L224 You can...
  8. NvSo

    Lua [TFS 1.2] Task System - Players still get kill count even if they left area

    Like has you said. 5 minutes, has added on the line 7: if attacker and timeNow - cb.ticks <= inFightTicks and attacker:getLastCombatTime() + 300 >= os.time() then on this part: attacker:getLastCombatTime() + 300 >= os.time() 300 seconds = 5 minutes
  9. NvSo

    client compilation

    Sure, just download the vcpkg that they tell you there, unzip it to your disk, in this case D:\vcpkg and then install the libraries in it. Remember everything as admin since you work on an external drive (it seems so)
  10. NvSo

    client compilation

    Verify that you are running MINGW as administrator, many times when you install libraries on external drives it is a common problem to have errors. Preferably install git and use CMD as admin to run library installation with vcpkg Remember that you must also have Visual Studio installed with...
  11. NvSo

    [TFS 1.4] Turn on/off pvp by using item

    maybe can you try with this changes: local action = Action() function action.onUse(player, item, fromPosition, target, toPosition, isHotkey) if not player:getTile():hasFlag(TILESTATE_PROTECTIONZONE) then player:sendTextMessage(MESSAGE_INFO_DESCR, "You can change your PvP status...
  12. NvSo

    Lua NPCS itens 7.6 complet

    I recommend you take a look at the github of peonso "tibialegacyserver": GitHub - peonso/tibialegacyserver: Tibia Legacy Server is a OpenTibia 7.72 real map server. (https://github.com/peonso/tibialegacyserver) I think it is one of the NPCs for the most complete 7.72 map, maybe there are some...
  13. NvSo

    Lua [TFS 1.2] Task System - Players still get kill count even if they left area

    You can add on your inside lib/core/player.lua function Player:getLastCombatTime() local lastCombatTime = self:getStorageValue(LAST_COMBAT_TIME) if lastCombatTime == -1 then return os.time() else return lastCombatTime end end and then modify your code to: local...
  14. NvSo

    Programmer 12.x Assets spr/otb usage for 8.6 (TFS 1.5)

    Autosolve 2 half months later LMAO
  15. NvSo

    Programmer 12.x Assets spr/otb usage for 8.6 (TFS 1.5)

    i already solve your problem check the other post and msg me if need some another file
  16. NvSo

    C++ +9 players in some stack debug

    This solve on move and already using that too, and many other things to fix the problem, now when die on Stack 8.60 client still bug.
  17. NvSo

    TFS 1.X+ It is possible? 8.6 with latest content?

    Oh only add the signatures. I Gonna make another with the properly signatures of 860v1 And sure u need compile again using these appeareances 1677905007 Attached files of my old post updated due set properly signatures
  18. NvSo

    TFS 1.X+ It is possible? 8.6 with latest content?

    use this appareanceflags.cs : namespace SpiderClientConverter { enum AppearanceFlag1000 : byte { Ground = 0, Clip = 1, Bottom = 2, Top = 3, Container = 4, Stackable = 5, ForceUse = 6, Usable = 254, MltiUse = 7...
  19. NvSo

    C++ +9 players in some stack debug

    When stacked creature moves 8.60 client still getting debug assertion. So its not Solved
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