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  1. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    www.titankingdoms.com Make an account Download the client Make a char on the website Log in using the client
  2. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    i'm also now going to put the amount of spells completed, as i work on the vocation in real time. Assassins are now ready for pvp Testing!
  3. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    Alright so i am now working on the spells (AGAIN) However these new spells now run on a new combat system unique to titan kingdoms. I will list here in red all the vocs, then highlight them green when they are completed. ---KNIGHTS--- Guardian Berserker - 5/10 Spells completed Battle Mage...
  4. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    Alright since most people do not use skype, i have made a Discord server that anyone may join and chat about the server and its updates. https://discord.gg/dt2tpEk
  5. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    Yup, still working on it. it has a ton of systems and such. so it takes some time. its online, and i'm logged in if you want to chat. www.titankingdoms.com
  6. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    K i have just created the dodge spell system, If you use them on Num pad numbers 8 6 4 2, the dodge gains an aditional +1 to the dodge range because the character walks 1 square and then dodges 3
  7. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    K so the map takes an untold amount of time, so i think i'm going to just use a older pre-made map for now as a place holder untill the release date, so that i can focus on the content you guys actually want, Spells and monsters.
  8. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    ah just working on the server, got almost all the scripts done, and got a blueprint for the map
  9. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    Alright, the armors have been set up, but will be in working order in a few days. Also the armors had been changed, All armors in the game are viable for end-game use though higher tiers do have higher protection properties and all have their own unique armor set bonuses. I am now actively...
  10. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    Okay we have come up with a new system for armors, but i would like a little feed back. please vote for the Old system, or new system. OLD: 11 Tiers of helmets 11 Tiers of armors 6 Tiers of legs 4 Tiers of boots For each armor class. Armor classes: Heavy armor - Based on Armor value, Physical...
  11. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    New update: Adjusted All weapons skill requirements. OLD: Needed 150 skills in order to equip end-game weapons of the skill type. NEW: Need 100 skills in order to equip end-game weapons of the skill type. Also fixed some issues with the identification wand. More updates coming up.
  12. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    k so, Atm we are going through all of the servers scripts and deleting all the scripts that are not currently in use, generated from all the previous versions of the server. Also- I have balanced out werewolf weapons OLD: attack dmg 1-20 attack speed 20/2sec NEW: attack dmg 10-32 attack speed...
  13. Werewolf

    What does Flushing mean?

    why do you need more vocabulary when you literally Labeled 7 words that generally mean the same thing? The English language has so many words that mean the same thing that there is no such thing as proper English anymore, In fact on a day to day basis, you hear more slang then English, but you...
  14. Werewolf

    What does Flushing mean?

    i may have thought fleshing out was flush out, but still. Only xikini would honestly make a big deal over something so stupid...
  15. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    Looks like you took a crap load of screen shots, few places shows over lap clipping, but overall not bad XD
  16. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    Here is a screen shot of the first town
  17. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    Alright another Daily update. -The first city is now 98% completed, only needs a few fix ups and secrets/npc's added. -Fixed a bug where players could trade the wiki unmovable items to another player in order to steal them. -Re-made the forest surrounding the city because it was massively...
  18. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    Well... not much to really note but we have to give updates... So~ Since Titan kingdoms is designed to be plaid with ambient light set to 0 have increased the duration of torches from 3 min to 3 hours. have created most of the new first city. Have added a few secrets into the map. added street...
  19. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    taking a million pictures wont help in the slightest, need someone to take a look around, its much more thorough and can see some mapping mistakes. i am making this map very Very detailed, so i will need ingame pointers from people who like to explore and observe.
  20. Werewolf

    Xikini's - - Titan Kingdoms, Updates/Progress/Suggestions & Discussion Thread

    that's a slandered miss conception, you are thinking knights, mages and rogues spells are based on mana costs based on vocations, but thats incorrect. all spells across all vocations take similar mana costs based on spell damage and side effects. Most spells have a high mana cost, so regardless...
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