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  1. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    Also another small note, many people said in the past that assassins are over powered because of their ability to go invisible to players and monsters, but no need to fret, Guardians - And some tank based monsters can use a Pulsating skill that will reveal invisible players.
  2. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    Alright guys, starting this Friday afternoon i will be working on the server again practically full time, now would be a good time for suggestions since the server is still in a moldable state. Also a Small note, the new tibia kingdoms is not going to be half ass made as its previous...
  3. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    website is not currently up atm, taking a brake from the project for a little while, i will get back into it some time soon though.
  4. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    sorry i have been inactive for a couple of weeks. few things going on and was unable to work on the server. however i am going to start working on the server again today, the plan is to fill the main area with monsters. also going to be adding deadly edges, so if you fall off the side of a cliff...
  5. Werewolf

    Team Looking for a devoted team for the Tibia Kingdoms Project

    all types of help will be appreciated
  6. Werewolf

    Team Looking for a devoted team for the Tibia Kingdoms Project

    i am going to bump this because i still need help.
  7. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    yea i am just making a few more detail touch ups on the map as well as a few secrets, then i will be adding more monsters
  8. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    sorry guys, i had a cold this weak and it was hard to get motivation to work on the server. But now i am feeling pretty good and im starting to work on the server again. i will also work on the server during my work week, 6 hours after work each work day to make it up to you guys.
  9. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    it does tell you, when you choose a stat like, vitality it says you have distributed x ammount of points in vitality and have x points remaining You have 43 points invested into vitality. You have 560 points invested into magicka. You have 60 points invested into dexterity. Your spent spoints...
  10. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    Dont wory, there will be underwater mapping
  11. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    saddly not, jumping into water also results in death.
  12. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    Yes. Be careful when you walk, all cliffs are able to be fallen off. and result in your death.
  13. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    the new monsters are rather different from my previous ones, they also have this new push feature that allows a monster to push a player in the opposite direction of the monster, the new map is being designed with alot of cliffs, if you fall off a cliff you instantly die, this also means if your...
  14. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    Yesterday i mapped out a rather large portion of the map and added a new bonfire, Today i hope to map a bit more, then detail all of it. Then hopefully have time to add in some new monsters for you guys to test out.
  15. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    as waterland said, i have touched up a bit on the Early game vocations. i was told that Guardians, Berserkers and clerics are the only 3 vocs who were not able to solo the warden, i had made a spell for the berserkers and guardians so they are now capable of soloing will be adding the clerics...
  16. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    Yea sorry guys, I work Wednesday Thursdays and Fridays, so i normally don't get too much done on the server on these days because work takes alot out of me. I do plan on updating the map, but note that the undead ruins is a new area i am working on, it still does not have any details and is not...
  17. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    Well, thankfully i only work 3 days instead of 5 days per week, which gives me alot more free time. The new style im going wth for this server is a Gloomy lighting/Dungeon crawler style with open rpg aspects. I am also doing 1 zone at a time, and completely finishing it before i move on to a...
  18. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    Wow, i find 2 botters just logging in today, some lvl 54 botter. I threw them in main so they cant kill anything anymore, but seriously, What wrong with some people... bots are a pathetic tool that level your character without you doing anything, How can you even call the character yours? when...
  19. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    Yes, i am still working out the starting poweres of some of the vocations, end game they are balanced but early game the vocations power is varyed because of how some of the weapons are designed or the spells they use, i will fix it soon. As for the warden, I thought of doing that originally...
  20. Werewolf

    [Canada] Tibia Kingdoms Tale of Heroes 9.6 |CUSTOM|ADVENTURE|RPG|

    Alright, the New point system has now been added, players refreshed. and the rook guard area is now 99% completed, and the city is 90% completed. I am now currently working on the main island map, you are able to access the new map content by completing the rook guard area.
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