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  1. ohman

    Stealth ring and "utevo res ina" in battle event, how to unable?

    Still problem with duration. Its still to slow. Mush to slow, 4 sec duration in around 30~ sec. And the script is spamming: "16:51 stealth duration is : 600000" , "16:52 stealth duration is : 594000". The other stuff is solved. I just copied your edited mod ^up. EDIT: I found...
  2. ohman

    Stealth ring and "utevo res ina" in battle event, how to unable?

    The duration is like 10 times to slow. And it keep saying: "Ok, you can go." after a while. :) EDIT: more than 10 times to slow. 18:21 You see a stealth ring (invisibility) that will expire in 10 minutes. 19:47 You see a stealth ring (invisibility) that will expire in 6 minutes and 33 seconds...
  3. ohman

    Lua Zombie event autostarter, need it to stop spawning zombies after x time.

    Cant load the script :( EDIT: Fixed that error by adding one more "end" in function doClean. I'll try the script now. EDIT AGAIN: IT WORKS!! thanks :):)
  4. ohman

    Lua Zombie event autostarter, need it to stop spawning zombies after x time.

    Players can enter TP. But the event dont start. Thank you so mush for your help!
  5. ohman

    Lua Zombie event autostarter, need it to stop spawning zombies after x time.

    The cleanup works. But players cant enter the event teleport now. When a player tries, the item that blocks teleport appears (I changed it so it blockes the TP instead of deleting the TP), it worked before. The gamemaster can enter.
  6. ohman

    Lua Zombie event autostarter, need it to stop spawning zombies after x time.

    Hi! When no players is joining zombie event the event will spawn zombies untill it got no place to spawn. How to do like an event "addEvent(stopevent, 600*1000)"? So all zombies will be delted and no more zombies created. This is the autostarter: function onTime(interval, lastExecution) local...
  7. ohman

    Stealth ring and "utevo res ina" in battle event, how to unable?

    That did not work :/
  8. ohman

    Stealth ring and "utevo res ina" in battle event, how to unable?

    Utevo res ina is allready fixed. And stealth ring cant be equipped but the time does not work on stealth ring when I use the script above. Look at the older post and you'll understand :) Summery: I need to do something so stealth ring goes off when entering the event teleport. I need stealth...
  9. ohman

    Stealth ring and "utevo res ina" in battle event, how to unable?

    Thanks man! Its very good that you explain :) It didnt make me invisible at start but I changed it a bit. Now I get invisible and I cant put it up in battle event. (good). The problem that I have now: The time dont change, on the stealth ring. I need to know the correct storage id of it...
  10. ohman

    Stealth ring and "utevo res ina" in battle event, how to unable?

    Thanks! :D What is the condition name when a player is transformed to a item id? I want it to be removed when entering event :) I'll try the stealth ring code soon! :) I tried to add this into my mod: <movevent type="Equip" itemid="2165" event="script"><![CDATA[ local storage = 123456789...
  11. ohman

    Stealth ring and "utevo res ina" in battle event, how to unable?

    Thanks! But I really need it to work 100% :/ Is there any way to get this working? Ty!
  12. ohman

    Stealth ring and "utevo res ina" in battle event, how to unable?

    Thanks!! :) it works. Now its just the stealth ring problem left :) EDIT: I need Chameleon rune to unable to :/ its also dont have a .lua file :/
  13. ohman

    Stealth ring and "utevo res ina" in battle event, how to unable?

    Can you please give med the codes for the stealth ring? Im not good at that, sorry. I dont find anything that is called on casting utevo res ina in spells.cpp or spells.h
  14. ohman

    Stealth ring and "utevo res ina" in battle event, how to unable?

    Hi, I want stealth ring to be unable to use in battle event. Is there any way to do this? I also want to unable "utevo res ina "monster" spell, I cant find the .lua file for that spell, its all in functions I think, how to unable that? Thanks :)
  15. ohman

    Need working Rush and Zombie event! 0.3.7 5969

    Still need working rush event. Add skype or write here. Thanks!
  16. ohman

    Lua Zombie event, premium points for reward.

    I tried that. Still dosnt work :/
  17. ohman

    Lua Zombie event, premium points for reward.

    Hi! I want this script to add premium points to the winner. Its a creaturescript and its called onattack.lua function loseOnZombieArena(cid) kickPlayerFromZombiesArea(cid) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You been eaten by the Zombies!") local players =...
  18. ohman

    Zombie event, not removing teleport.

    Hi, I have a problem. When the event starts the teleport that was created 1 minute ago should be removed, but it does not. Here is the script in globalevents: local config = { playerCount = 2001, -- Global storage for counting the players left/entered in the event zombieCount = 2002...
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