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  1. Fabi Marzan

    TFS 0.X 8.60 0.4 Need Script Check Bless

    doPlayerSendCancel(pid, "[Warning] - You are not blessed, use the command [!bless].") take a look here: MESSAGE_STATUS_CONSOLE_RED = 18, /*Red message in the console*/ MESSAGE_EVENT_ORANGE = 19, /*Orange message in the console*/ MESSAGE_STATUS_CONSOLE_ORANGE = 20, /*Orange message in the...
  2. Fabi Marzan

    TFS 0.X 8.60 0.4 Need Script Check Bless

    You can use the same one that the friend shared, just do it as globalevents, every 15 seconds check if the player has blessing or not, if not then skip that message. something like this: local bless = {1, 2, 3, 4, 5} function onThink(interval) local players = getPlayersOnline() for i...
  3. Fabi Marzan

    RevScripts I need a Dodge&Critical system

    make this quick change and see if (attacker:isPlayer() and (attacker:getCriticalLevel() * 3) >= math.random (0, 1000)) then to if (creature:isPlayer() and (creature:getCriticalLevel() * 3) >= math.random (0, 1000)) then now attacker:say("CRITICAL!", TALKTYPE_MONSTER_SAY) to...
  4. Fabi Marzan

    Lua Xikini's Free Scripting Service TFS 1.4.2

    If you say it from the post at RevScripts - I need a Dodge&Critical system (https://otland.net/threads/i-need-a-dodge-critical-system.288013/#post-2745062) Just place this in default_onLook or in the onLook event: -- Look Dodge & Critical -- if thing:isPlayer() and not...
  5. Fabi Marzan

    Lua Xikini's Free Scripting Service TFS 1.4.2

    @Xikini I was looking at this system and it looks interesting, I was wondering if I could make a modification and add "Dodge" as a custom attribute, that is, you can add Dodge to the equipment, thus having 25% Dodge in each part of the equipment, by achieving 100% if you have the equipment with...
  6. Fabi Marzan

    Lua Xikini's Free Scripting Service TFS 1.4.2

    I used to want to make about 20 scripts but I didn't know how to make them, now that the Xikini is here I can't think of any scripts to ask for.
  7. Fabi Marzan

    Error with item specific id

    I don't understand what exactly you want to do, but if you put 50 in the description it will be like 25, <attribute key="speed" value="50" /> if you put 100 in the description it will be like 50 speed. I have no idea why it is done like this, you have to ask a tfs developer.
  8. Fabi Marzan

    Is CipSoft translating Tibia into multiple languages?!

    It took 25 years to add sound to the game, imagine translating the game into Portuguese, Spanish, Polish, etc. Another 10 more years.
  9. Fabi Marzan

    TFS 1.X+ Convert map from 8.1 to 8.60 I face these problems

    tells you exactly the problem empty spawn at position The spawn cannot be empty, that is, it has to have a monster added. and that of Couldn't spawn monster is that it has an obstacle, stone, wall, no floor, etc. What would be the quick solution? enter the spawn file and delete them by...
  10. Fabi Marzan

    Problem with boss room script looking for solution.

    If you had posted the solution maybe they would have closed this topic.
  11. Fabi Marzan

    How to change button position?

    modules/game_shop/shop.lua change: shopButton = modules.client_topmenu.addRightGameToggleButton('shopButton', tr('Shop'), '/images/topbuttons/shop', toggle, false, 8) for shopButton = modules.client_topmenu.addRightGameToggleButton('shopButton', tr('Shop'), '/images/topbuttons/shop', toggle...
  12. Fabi Marzan

    Compile OTC

    Have you already downloaded these libraries? vcpkg install boost-iostreams:x86-windows-static boost-asio:x86-windows-static boost-beast:x86-windows-static boost-system:x86-windows-static boost-variant:x86-windows-static boost-lockfree:x86-windows-static boost-process:x86-windows-static...
  13. Fabi Marzan

    OTCV8 Slow animations

    try changing them in the otc sources in const.h ITEM_TICKS_PER_FRAME = 500, change it to 100 and see the difference.
  14. Fabi Marzan

    [TFS 1.5] Max items per tile

    I don't have an explanation for that, since it is in return false, which is why it launches Sorry, not possible. Meanwhile you can use this: addEvent(function()player:sendCancelMessage("You can not add more items on this tile.") end, 100)
  15. Fabi Marzan

    [TFS 1.5] Max items per tile

    change: local tile = toPosition:getTile() for local tile = Tile(toPosition)
  16. Fabi Marzan

    What's the best OTS trailer you have ever seen?

    Ravendawn could be considered as ots? or is it a new game? But when I saw this trailer I was shocked at what the new tibia has become.
  17. Fabi Marzan

    RevScripts Protect player exit

    https://otland.net/threads/protection-time.281938/
  18. Fabi Marzan

    depot chest or depot locker

    If Nekiro 8.60 is missing hasParent() in container.cpp below of: std::string Container::getName(bool addArticle /* = false*/) const { const ItemType& it = items[id]; return getNameDescription(it, this, -1, addArticle); } Add: bool Container::hasParent() const { return...
  19. Fabi Marzan

    TFS 1.X+ Push Target Player Exausted

    Does this delay only occur up close or also at a distance? check game.ccp in void Game: playerMoveCreature
  20. Fabi Marzan

    [TFS 1.5] REMOVE MESSAGE LOOT

    data/events/scripts/monster.lua (If it is not there go to data/scripts/eventcallback/monster/onDrooploot.lua) function Monster:eek:nDropLoot(corpse) by default it will be using MESSAGE_INFO_DESCR in the part of player:sendTextMessage(MESSAGE_INFO_DESCR, text) to MESSAGE_INFO_DESCR change it to...
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