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  1. Leo32

    [TFS 1.X] Give player items by table

    here is a slight alternative: different reward depending on voc if knight, it checks your highest melee skill first to give you right type of weapon it doesn't take into consideration promotions as it was for an rpg server, didn't have em you can edit that bit yourself ;) function...
  2. Leo32

    [TFS 1.X] Flash Client + ACC Maker (Dev Environment)

    if you want to recreate this in the future, you could simply install an older version of chrome/firefox looking back at this thread, something that isn't clear in first post: the minimap does not work. never did
  3. Leo32

    I am depressed

    degenerate weeb or sisyphus which way western man
  4. Leo32

    [TFS 1.X] Rarity Rolls & Custom Attributes Library

    Need to change these lines: https://github.com/Leo32onGIT/forgottenserver/blob/rarity-custom-attributes/data/creaturescripts/scripts/attributes.lua#L355 to scan for quiver and get ammo and return different ammoSlot in the line below: local ammoSlot = XXXXXXX
  5. Leo32

    [TFS 1.X] Flash Client + ACC Maker (Dev Environment)

    the files located in the flash-bin folder are the complete compiled .SWF binaries and the associated config files: https://github.com/Leo32onGIT/forgottenserver-flash-accmaker/tree/master/flash-regular-bin
  6. Leo32

    Vocation Adjustments Incoming

    utamo changes, bloodrage and exura max vita for eds, its a mess quiver bugs typical to something you'd see in the support board on this forum cipsoft staff don't play their game, hilarious taking a sledgehammer to their own game
  7. Leo32

    Feature [TFS 1.x] Freez System.. (Freezing rune)

    for 1.2+ just use the stun condition from my shield bash spell: https://otland.net/threads/tfs-1-x-shield-bash.268433/ The spell itself handled the dizzy/drunk animation bit, so the condition itself has the same function as 'freeze', or 'root' as it stops the player/monster from moving. use a...
  8. Leo32

    Spell [TFS 1.X] Shield Bash

    CONDITION_STUN does not exist because you have not compiled the required source edits
  9. Leo32

    Pokemon Crown Version.

    thanks for the heads up @check lots of dodgy people around these parts, good to weed em out
  10. Leo32

    [TFS 1.2] Critical System Health/Mana

    You need to be careful when handling onManaChange and onHealthChange as any missed scenarios will cause an error and the creature/player to do 0 damage/healing. Health Potions and Mana Potions both trigger onHeathChange and onManaChange and need to be specifically excluded: i.e...
  11. Leo32

    HELP with paralyze rune

    seems like an edge case from normal paralyze functionality just make them immune to paralyze?
  12. Leo32

    Buying spells

    I like this idea personally: https://otland.net/threads/tfs-1-x-notification-player-can-use-x-spells-on-advance.268173/ so newbies who don't know or are playing a new voc, or you have custom spells - are aware of them when they get them.
  13. Leo32

    Spell [TFS 1.X]] Brutal Swing

    This was using the flash client my guy :/
  14. Leo32

    Lua Special monster drop

    This is easier, you would add it underneath this: https://github.com/otland/forgottenserver/blob/893fc3925c933a02aa6a553e7f8e25f8e7668921/data/events/scripts/monster.lua#L11 if monsterLoot[i] == 99999 then -- bag you desire ID here -- do complicated stuff to check storage end IDK how it...
  15. Leo32

    CreatureEvent [TFS 1.1] Random Item Stats

    code is old af dude, dont use it. Use this instead: https://otland.net/threads/tfs-1-x-rarity-rolls-custom-attributes-library.268888/
  16. Leo32

    You have less than 1 percent to go

  17. Leo32

    Anyone playing Tibia?

    I was talking about both. ots that dont have microtransactions don't have the means to survive imo, they end up disappearing
  18. Leo32

    Anyone playing Tibia?

    The whole tibia ecosystem is pay2win (this includes ots) IMO though there is no actual 'winning', the end-game is just boss runs and hunting satisfying spawns. If you play into the PVP/War drama you will drain your bank in an attempt to drain your opponents bank, its kinda weird e-peen culture...
  19. Leo32

    Food is useless

    I know this is a popular opinion nowdays But i think people underestimate idle time and 2x regen in resting zones. 3600 mana an hour from food. 7200 if in a resting zone with 2x regen. Thats 14~ UMPS or 6K in gold an hour you have saved by eating food. Add life ring/roh and soft boots (they are...
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