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  1. 2

    Tibia8 Global 8.0 keeping old era

    Hello, everyone! I'm here to promote my OTServ server. I've always wanted to open a server, and now I finally have the chance to put it online. I have a company that sells VPS and I also work for another company that provided me with the machine — in other words, I can now maintain my own...
  2. 2

    Problem with extended opcode server and otclientv8

    Thank you very much, it solved it.
  3. 2

    Problem with extended opcode server and otclientv8

    Hey guys, I'm having this problem above in my otclient, I've already tried this OTCv8 detection, custom features packet, bigget packet size and bug f… · OTCv8/forgottenserver@2839d4d (https://github.com/OTCv8/forgottenserver/commit/2839d4d7a8ad3597eff6c786f4ceb9b1b4b4456b) However, I still get...
  4. 2

    OTClient ProtocolGame parse

    UP?
  5. 2

    OTClient ProtocolGame parse

    Dude, but this is the client that came with the server lol, I downloaded the Hellgrave server and this is the client that came with it lol my packet.log gives the same thing
  6. 2

    OTClient ProtocolGame parse

    UP?
  7. 2

    OTClient ProtocolGame parse

    UP?
  8. 2

    OTClient ProtocolGame parse

    Well, I don't know why I didn't add the GameLeechAmount skill, I'm using the Hellgrave server, but I added the others but didn't add anything, my feature.lua is like this.
  9. 2

    OTClient ProtocolGame parse

    up?
  10. 2

    OTClient ProtocolGame parse

    I have 2 problems with otclient, I've found some tutorials on some forums but they don't solve these problems, the first error before I log in again it gives this when I log in, and the second is when I give a target and the character freezes, it doesn't show damage, it doesn't show effect, it...
  11. 2

    [TFS 1.2] Pet system

    I'm a bit of a noob in this part, what should I do?
  12. 2

    [TFS 1.2] Pet system

    I'm using version 1.4, hellgrave server.
  13. 2

    [TFS 1.2] Pet system

    This is a problem when a logo with a player is not ADM and this error appears. Lua Script Error: [CreatureScript Interface] data/creaturescripts/scripts/2024/pet/pet_owner_creaturescripts.lua:onLogout LuaScriptInterface::getNumber(). Argument 2 has out-of-range value for unsigned int: -1 stack...
  14. 2

    Failed to add new skill

    I redid it again in the source, but it still didn't work, I put everything right as he said below the fishing I'm not able to make it work I don't know why. Even though I redo everything from 0 I don't know why.
  15. 2

    Failed to add new skill

    In item.xml it is registered like this <item id="31155" article="a" name="Pistol 0.1"> <attribute key="weight" value="2000" /> <attribute key="weaponType" value="Pistol" /> <attribute key="range" value="3" /> </item> but if I add something melee the attack will not be at a distance. The...
  16. 2

    Failed to add new skill

    Yes, I've redone it several times, but it always gives the same thing. I don't know if it's the code I used or what, because I cloned everything that contains distance and did the same thing, because my new skills are of the type attack from afar, and you can see what it contains there. I also...
  17. 2

    Failed to add new skill

    I'm recently trying to add new skills to my server, like a distance skill and the same as Skill_distance, but I'm going to need several skills, so I added them here, but I don't know what's going on, it doesn't give an error to compile or anything, in items.xml I register weaponType correctly...
  18. 2

    TFS 1.X+ ideals or help for weapons system

    But that's the problem Mjmackan said, but he said it. 1. Create custom weapon scripts for each weapon. I've already tried creating actions or in other folders, but it didn't work, because if I had managed to do it as easily as you say, I wouldn't even be losing it, lol. He talked about changes...
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