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  1. 2

    new infinite aol not working 1.4x

    Sorry for the delay, I tested it here, AOL is now losing loot when it dies, even though it has AOL and when it dies, it doesn't add AOL. Now the donated items are working 100%.
  2. 2

    new infinite aol not working 1.4x

    This one didn't catch, it still keeps losing BP, and sometimes it loses some item from the random set. This code worked for donated items, but the Amulet of loss, when you die with it, loses loot and the amulet of loss doesn't disappear, it stays. Both the Amulet of loss and the donated...
  3. 2

    new infinite aol not working 1.4x

    I added 3 new necklaces on my server, but even with them players lose loot, most of the time they lose the entire backpack. I already tried to use <attribute key="preventDrop" value="1" /> it still won't lose, then I saw a topic that says that in a 1.x+ server they use a code for aol, it...
  4. 2

    problem compiling source 1.4x

    Sorry friend, but I'm 100% stupid in this part of compiling, you said try to change vcpkg in the settings and remove the cached libraries, I don't have the slightest idea how to do it or stop doing it lol, I'm stupid to the extreme. all new to me. This photo you sent where I put this manifest...
  5. 2

    problem compiling source 1.4x

    Friend my sourcer already has all this, Search item by item and it has everything already updated.
  6. 2

    problem compiling source 1.4x

    m trying to compile a 1.4x sorcer but it won't, I've seen a video of the person teaching, I've seen it on github, I've seen it on another forum where there's even a video explaining it, I did everything the same, everything right there when compiling this shit . I'm using Microsoft Visual...
  7. 2

    Npc onCreatureSay TFS 1.4x

    Ah thanks man, I'm going to compile here without updating the protocol and see if it solves it well, if it doesn't, I'll compile it with it. Thanks
  8. 2

    Npc onCreatureSay TFS 1.4x

    I'll test it here, I've never compiled a 1.0x+ source, I'll try it here. But I have 2 doubts first and, In the link you sent me at src/protocolgame.cpp mine doesn't have any of the lines it only has I change it as it is in the github protocol or leave it like that. msg.addString(item.realName)...
  9. 2

    Npc onCreatureSay TFS 1.4x

    Sorry friend, but I didn't understand, I don't know much about github, could you explain better please
  10. 2

    Npc onCreatureSay TFS 1.4x

    Hey guys, if anyone can help me with this, I don't know where the problem is, all npcs give this error when they say trade, but inside the server everything works normally, buy and sell good things, I use otcv8. Erro Lua Script Error: [Npc interface] data/npc/scripts/runes.lua:onCreatureSay...
  11. 2

    No one logs into the server, otserv active

    Can someone help me, I'm trying to put the server online on a machine that I have here for me and my friends to test, but no one can get in, I've already released the live modem port, I've already released the firewall, when I open the server I use this site Teste de Portas - Teste de Portas...
  12. 2

    Shop in game OTV8 does not appear

    I added a shop system by the client, it was working, but when I went to add more categories, the client does not show any, even category 6 appears normal, then in 8 it does not appear but nothing, there is no error in the console or anything, So it's giving a problem in the client's terminal...
  13. 2

    exchange golds for item like lever consumption

    it worked, thank you very much
  14. 2

    exchange golds for item like lever consumption

    Well I added the action file in revscripts, but it's still giving an error. Lua Script Error: [Scripts Interface] C:\Mit Server TFS 1.4\data\scripts\legendary.lua:callback data/lib/Legendary.lua:54: attempt to index a nil value stack traceback: [C]: in function '__index'...
  15. 2

    exchange golds for item like lever consumption

    Friend is still not removing, click on the lever receives the item, but does not remove the id 18423
  16. 2

    exchange golds for item like lever consumption

    Well, the error stopped, but the item is not removed from BP, so if the player does not have the item, he warns that he needs the item, but when he has the item, it is not removed from BP, he can use the lever as many times as he wants. here the file lib.lua File royalcrossbow.lua
  17. 2

    exchange golds for item like lever consumption

    Lua Script Error: [Action Interface] data/actions/scripts/legendarylever/royalcrossbow.lua:onUse data/actions/scripts/legendarylever/lib/lib.lua:26: attempt to call method 'hasItem' (a nil value) stack traceback: [C]: in function 'hasItem'...
  18. 2

    exchange golds for item like lever consumption

    Lua Script Error: [Action Interface] data/actions/scripts/legendarylever/royalcrossbow.lua:onUse data/actions/scripts/legendarylever/royalcrossbow.lua:15: attempt to call method 'hasItem' (a nil value) stack traceback: [C]: in function 'hasItem'...
  19. 2

    exchange golds for item like lever consumption

    I have a code I tried to change the code to be able to use the lever I needed to have 5 units of item 18423, but it didn't work, can someone help me with this, the default code is working normally, but I just wanted this, and if I didn't have the item he couldn't use it. I use TFS 1.4x 10.98...
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