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  1. bpm91

    OTClient Multi world system otcv8

    So you would only have to configure the website, but otv8 doesn't change anything? Clause that I have 3 machines each one has an IP and a database, in otcv8 would I edit the 3 IPs? or 1 ip? I do not understand
  2. bpm91

    OTClient Multi world system otcv8

    Okay, I just want to know if when I implement a multi world system in a myaac for example, if I should change it in tfs and in the client or just in the client, because I don't have this function yet. So I'll have to hire someone to do it.
  3. bpm91

    OTClient Multi world system otcv8

    I didn't understand anything you said, but I downloaded it while it was version 1.5, and the posts that people make are 1.5, so if you want to know if I used it after the update or before, then it's 1.5 too.
  4. bpm91

    OTClient Multi world system otcv8

    https://github.com/nekiro/TFS-1.5-Downgrades/tree/7.72 no understand
  5. bpm91

    OTClient Multi world system otcv8

    I would like to know if anyone can say, let's say I put a multiple worlds system on my website system, for example so players can log into the same account in several different worlds, just like Tibia. What should I do on the client, for example, so it can accept these worlds? let's say 1 world...
  6. bpm91

    OTClient stack limited on battle

    any solution?
  7. bpm91

    C++ light on floor

    I got information from a programmer who works on otcv8, would anyone know what is done to make this happen?
  8. bpm91

    TFS 1.X+ Client Crash After Login | TFS 1.5 Downgrade Nekiro

    news sprites or effects?
  9. bpm91

    Lua Xikini's Free Scripting Service TFS 1.4.2

    hi xikini I know it's a lot to ask, but I already have it, so it doesn't hurt to ask. Would you know how to make the light from floor 8 penetrate 7? in holes like this? tfs 15
  10. bpm91

    compiling otclient

    use this https://github.com/OTAcademy/otclientv8?tab=readme-ov-file
  11. bpm91

    compiling otclient

    1; use visual studio 2022 2; if your pc is 64x install vcpkg 64x: ./vcpkg --triplet x64-windows install boost-asio boost-filesystem boost-iostreams boost-lockfree boost-system boost-variant cryptopp curl jsoncpp parallel-hashmap protobuf libmariadb luajit mpir pugixml spdlog fmt magic-enum mio...
  12. bpm91

    Lua Server Crash

    maybe version lua51.dll its false
  13. bpm91

    OTClient shader on map

    I gave up
  14. bpm91

    RevScripts ❤ ℱ𝓇𝑒𝑒 𝒮𝒸𝓇𝒾𝓅𝓉𝒾𝓃𝑔 𝒮𝑒𝓇𝓋𝒾𝒸𝑒 𝒯ℱ𝒮 𝟷.𝟻+ ❤

    Would you know how to do that sarah? Does the light on common floor 8 appear on floor 7 in case of open holes or stairs?
  15. bpm91

    C++ light on floor

    ty bro i will try 1717027078 Any idea ?
  16. bpm91

    C++ light on floor

    Does anyone know how to get light into cave holes or stairs from floor 8 to 7? 🥺
  17. bpm91

    C++ light on floor

    make light from level 7 penetrate level 8 in holes like caves for example..
  18. bpm91

    C++ light on floor

    yes otv8
  19. bpm91

    C++ light on floor

    In global tibia we can observe the light that enters the lower floor of the cave, however how can we do this in a global way? tfs 1.5 1716654502 Does anyone know how to make the light penetrate downstairs? from level 8 to 7 for example
  20. bpm91

    Berciq Rookgaard

    When I did this the light became circular and large, it didn't look like in your image, I put itemity 1 and it didn't solve it, and when I expanded the intensity it became very large, it didn't go from top to bottom like yours.
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