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    [Switzerland] Nastarius RPG - Mytica - Tibia 7.4

    How about you make skills 3x and magic level 1x?? That would balance out vocations because 90% of server will play a mage or Druid
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    [Switzerland] Nastarius RPG - Mytica - Tibia 7.4

    Completely agree, but this is Ryans defining moment whether or not people will ever take him serious again and play his servers. @ry.an I hope you can run a successful server and stay active for more then a week or two this time around and provide the community with a fun long lasting server...
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    [Switzerland] Nastarius RPG - Mytica - Tibia 7.4

    Ya task with items/cash is better then EXP imo
  4. Z

    [Switzerland] Nastarius RPG - Mytica - Tibia 7.4

    Personally I think magic level should be 1-1.5x because if you think about it with fluids and rings your already going to fly in magic level as it is.. not to mention the custom equipment to raise your magic level.. Also I don't personally like tasks.. I think atleast if your going to add tasks...
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    [Switzerland] Nastarius RPG - Mytica - Tibia 7.4

    Stages are retarded.. 3x is already really fast
  6. Z

    [France] Loeria - Classic Community [7.72] - Friday 11/18 - 16:00 CET

    West coast, of course it will be a difference. Look at all the EU servers opening up/already exist ... Low rate, active gm, USA host and your server will attract a lot. More just saying
  7. Z

    [Switzerland] Classicus 7.4 - Increased loot&exp weekend!

    Frags are ridiculous.... this isn't medivia or rl tibia... its a war server.... frags should last 12-24 hours tops... until things change on your side R.yan me and my team have stopped playing here... Once again you never listen to the players and your only in it to make money for yourself...
  8. Z

    [Switzerland] Classicus 7.4 - Increased loot&exp weekend!

    I play mage so idk what your talking about paladin for... But its stupid to make gfbs 4x... OP as f*ck for mages to out level ek/rp... which is mainly why everyone plays mages... making runes 2x besides gfb/sd balances out vocations.... mages can still PG with 2x gfb... but it takes more...
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    [FRANCE][10.07.2015] Tibianus - most stable and amazing server 7.4 re-launch!

    Why would you decide to make another European server...? you have yet to make a European server so why not try it out and see how it handles?... theres already going to be classicus and thorsan... just try making a American server for once geez.
  10. Z

    [France] Thorsan 8.0 Rl-Map RPG (2x exp), Start August 26, 18:00 CEST

    that's right, ill be playing both servers... classicus is only for like 2-3 weeks tops and I hope Thorsan is going to be as epic as you predict it to be... btw I do like your idea of what your doing on Thorsan ... once one ot created the task (medivia I think) the everyone copied it... you've...
  11. Z

    [Switzerland] Classicus 7.4 - Increased loot&exp weekend!

    Don't make gfbs 4x..... make them 2x and make sd 1x everything else is fine...
  12. Z

    [France] Thorsan 8.0 Rl-Map RPG (2x exp), Start August 26, 18:00 CEST

    Hard to say especially with Classiscus starting tomorrow sametime as well.. but @OpenTibiaServer does host some good servers with creative ideas I just don't see it standing a chance up against @R.yan because he's a well known DDOS'er
  13. Z

    [Switzerland] Classicus 7.4 - Increased loot&exp weekend!

    Agreed. Complete poi in order to buy blessings. Increase loot rate to like 3x or something... 1.5x is ridiculous... obviously change it so boh are hard to loot otherwise its another race to necros to loot boh like every other ot... encourage people to hunt other monsters rather then...
  14. Z

    [Switzerland] Classicus 7.4 - Increased loot&exp weekend!

    yeah I second that, 2x all other runes besides gfbs... because gfbs are OP for mages when its 4x.... secondly I like the idea of lower the beginning exp a bit maybe what does everyone think of higher gold drop but keep the lootrate lowered still?
  15. Z

    [Switzerland] Classicus 7.4 - Increased loot&exp weekend!

    make it 1x runes but increase the gold drop from monsters..? that way there isn't a real issue when it comes with mc'er rune farms because if you actually hunt and make cash then you can make your own runes...? plus you can have money to buy supplies from other players i.e knights and paladins...
  16. Z

    [Switzerland] Classicus 7.4 - Increased loot&exp weekend!

    what makes what I said considered to be trolling..?? if people are against 2x runes and don't want the regen to be increased then why wouldn't increasing gold drops help balance things out? Maybe not 3x but I'm just throwing out another option
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