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  1. Godely

    Ver. 0.1.0 - Gesior ITEM/PACC Shop (PHP+LUA) for TFS

    I got this bug on 0.3 version. Here is my login.lua: -- ### CONFIG ### -- message send to player by script "type" (types you can check in "global.lua") SHOP_MSG_TYPE = 17 -- time (in seconds) between connections to SQL database by shop script SQL_interval = 30 -- ### END OF CONFIG ###...
  2. Godely

    Feature Rook system.

    Ok, now it's working, but the "Vocation != 0" doesn't. As I said, you must change: This: && getVocation() != 0) for this: && vocation_id != 0) =P
  3. Godely

    Feature Rook system.

    12:02 You were downgraded from Level 1 to Level 5. 12:02 You are dead. Besides this, everything is ok :) Edit: Change: && getVocation() != 0) for: && vocation_id != 0) Hey... I'm not getting the message of "You were downgraded..." anymore since I put this thing of get vocation. Here is the...
  4. Godely

    Feature Rook system.

    You must put something to add newbie equipments, or to RESET storageID 30001 (the first login ST) Thanks
  5. Godely

    Feature Outfit Quests!

    Thank you! It's perfectly working! =p
  6. Godely

    Outfit StorageID

    Thank you! It's perfectly working! Taratulan said that if someone do that, he would put on 0.2.xx version =p
  7. Godely

    Feature Outfit Quests!

    I didn't understand the quests.xml part. Like: <quest name="Annihilator Quest" startstorageid="40128" startstoragevalue="1" questOnly="1"> <mission name="The Reward (Choose)" storageid="2020" startvalue="1" endvalue="1"> <missionstate id="1" description="You defeated many diabolic...
  8. Godely

    Feature Outfit Quests!

    I think you forgot something on the tutorial ^^
  9. Godely

    Outfit StorageID

    Slawkens??? Did you do? Please tell me! Or add on msn: [email protected] Please!
  10. Godely

    Outfit StorageID

    In TFS, players can't get new outfits by quest. So, I was thinking about a new function on outfits.xml. It would be " storageid="" ". But I'm getting troubles with outfit.cpp. Look: bool Outfits::loadFromXml() { std::string filename = "data/XML/outfits.xml"; xmlDocPtr doc =...
  11. Godely

    [TFS] 2008-02-01 weakness/resistance

    not working here it doesn't makes any difference on the attack =\ edit: forgot about it, I understood badly :X
  12. Godely

    Gesior acc. maker for TFS

    Now it's working again lol =p (automatically)
  13. Godely

    Gesior acc. maker for TFS

    My "houses" were working normally. Today I was taking a look on my site, and suddenly I got this bug when I saw "houses": Fatal error: Uncaught exception 'E_OTS_NotLoaded' in C:\xampp\htdocs\pot\OTS_Player.php:169 Stack trace: #0 C:\xampp\htdocs\houses.php(11): OTS_Player->getName() #1...
  14. Godely

    Multi World system

    Taratulen, look that. Here is the copy of the part of the tutorial which I'm having problems: Now in protocollogin.cpp in function parsefirstpacket change: std::list<std::string>::iterator it; for(it = account.charList.begin(); it != account.charList.end(); it++){...
  15. Godely

    Multi World system

    Can someone please adapt the Multi World system to TFS? I tried and I got many errors :\. You don't need to compile, just give a small tutorial about what to change (because the TFS sources are different). Here is the Multi World system: http://otland.net/showthread.php?t=3078 Thanks!
  16. Godely

    Attack Talkaction

    nop... its like: Level 8 is blocking your way, and when y ou say "spell words" you attack him (but you can't kill him). So it will remove health from him, but if the damage is up to 100, it will remove 100 health points from the damage, to don't let the guy get killed did you got it?
  17. Godely

    Attack Talkaction

    Can someone do a talkaction for me that it's a spell (Just like Exori Vis). The difference is that it would be a "talkaction", so the "ProtectionLevel" wouldn't work - and that's what I want. There are some lower level power abusers, and some players could use this magic to "expulse" then from a...
  18. Godely

    Assistent

    I was thinking about a NPC that mark a a section for a player to talk with the GM... Like: There's a very busy GM, and with this NPC, the player can mark a time to him, and the GM would have private access to the agenda. Example of a conversation: P = Player N = NPC G = Gamemaster...
  19. Godely

    [LUA] Skeleton Bag

    function onUse(cid, item, fromPosition, itemEx, toPosition) queststatus = getPlayerStorageValue(cid,XXXX) if queststatus == -1 then doPlayerSendTextMessage(cid,22,'You have found a backpack.') local container = doPlayerAddItem(cid,5926) doAddContainerItem(container,6561,1)...
  20. Godely

    Exana Flam

    But you can do it to check only if the player have the ID 2006 count 1 in his BP... the water tile is not really necessary it would be nice
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