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  1. DukeeH

    Windows Can I host a TFS 0.4?

    Sure. Why not?
  2. DukeeH

    Linux VPS CPU usage, help.

    It's only spammed sometimes, not related to the cpu usage that occurs almost everytime.
  3. DukeeH

    [Gesior] Paypal API | fast&easy working script

    why don't use gesior's default? its almost the same and doesn't use ipn.
  4. DukeeH

    Linux VPS CPU usage, help.

    Checked both consoles (2 servers, different hosts) for a few minutes, the only errors I saw were this: The first one was spammed. Scripts: castlewar1.lua rope.lua [/spoiler] More info: (SCREENSHOT top command + online players) (First server goes up to 94% with this amount online) I...
  5. DukeeH

    Linux VPS CPU usage, help.

    Will try to disable talking tps, it's a bit hard because the server is on. But sometimes the cpu usage goes more than 100%. Still need help.
  6. DukeeH

    Anti advertsing

    That is bad, use one of this, depending on your server version. https://otland.net/threads/lua-and-c-block-ips-links-on-default-trade-help.50954/ https://otland.net/threads/block-ips-links-on-default-trade-help-private-tfs-0-4-and-otx-only.222578/ < best one...
  7. DukeeH

    Linux VPS CPU usage, help.

    Hello, id like some help, i've got a VPS about 2 months ago, made some changes on the server and it got to 130 players online really fast, but i'm having problems with some ppl complaining of lag, and when i when to check the usages (top command on ssh) it showed me this: PID USER PR...
  8. DukeeH

    MoveEvent Three Rounds Tic-Tac-Toc System(Fixed Version + more features)

    My mod: http://pastebin.com/aJZV4DPv Errors: :onUse Description: attempt to index a nil value stack traceback: [C]: in function 'doTeleportThing' [string "LuaInterface::loadBuffer"]:32: in function <[string "LuaInterface::loadBuffer"]:4>
  9. DukeeH

    System black skull and PK

    What do you mean by shoot the black skull server system? I understood the other one, will try to help, just waiting for the answer. Also, what tfs verion are you using?
  10. DukeeH

    Compiling rateExperienceFromPlayers same ip block.

    Thanks again @godoyxd, for your time and all the effort you've put into solving my problem. :)
  11. DukeeH

    entry to two sites

    Yes, he has 2 sites and need a page that you can click to visit one or the other one, maybe some specifications about both.
  12. DukeeH

    How popular are you?

    1/10
  13. DukeeH

    Account Manager creating the same name

    i think that the problem is the opposite, (Player1 gets vip, turns into "[VIP] Player1" random guy creates "Player1". But it'll be really hard to do something about, and account manager is always source edit.
  14. DukeeH

    Account Manager creating the same name

    I think that he has a vip system that add [VIP] infront of the nickname when player gets vip, and then other people are able to create a character with the same name as that player.
  15. DukeeH

    Compiling rateExperienceFromPlayers same ip block.

    sure, will do it the second i get home, i'm at work right now, thanks for your time! edit; using your function exactly like you posted... same ip kill, console mensage: same ip no exp. different ip kill, no console mensage, no exp. different level (more or lower than threshold on config lua) no...
  16. DukeeH

    Compiling rateExperienceFromPlayers same ip block.

    it's working fine the min and max threshold, the only problem is i want to disable same ip, guild and party exp to prevent free kills. if it uses attackerLevel and level on the formula to get attacker and killed player level, it should be right to get ip with attackerPlayer->getIP() and getIP(), no?
  17. DukeeH

    Compiling rateExperienceFromPlayers same ip block.

    yes, it showed my ip when i died to my friend without mc, but instead of printing the ip twice like the other cases it just showed once.
  18. DukeeH

    Compiling rateExperienceFromPlayers same ip block.

    Function is like this: double Player::getGainedExperience(Creature* attacker) const { if(!skillLoss) return 0; double rate = g_config.getDouble(ConfigManager::RATE_PVP_EXPERIENCE); if(rate <= 0) return 0; Player* attackerPlayer = attacker->getPlayer()...
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