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    Outfit window show everytime when i login [TFS 1.5]

    @Marko999x function onLogin(player) local serverName = configManager.getString(configKeys.SERVER_NAME) local loginStr = "Welcome to " .. serverName .. "!" if player:getLastLoginSaved() <= 0 then loginStr = loginStr .. " Please choose your outfit."...
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    Outfit window show everytime when i login [TFS 1.5]

    I was remove lines about that window, and after that it still showing 😅
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    TFS 1.5 Nekiro 8.6 (SKILL Rate problem + new voc weapon damage problem)

    Because I'm a stubborn donkey 😂 and I didn't believe until the end that there was such a difference between 1.5 and 1.1 😅
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    Outfit window show everytime when i login [TFS 1.5]

    Hi, Any ideas how to remove outfit window after login? TFS 1.5 8.6 Nekiro (version by @Mateus Robeerto with modal windows) Im check login.lua and its not here, i was remove few lines and without it, window still showing when i login :( I search "player:sendOutfitWindow()" in all files of...
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    TFS 1.5 Nekiro 8.6 (SKILL Rate problem + new voc weapon damage problem)

    Thats still not solution.. Did u see what i say? I set skill rate x500 and with 50 skill of any skill dist/axe/sword/fist/club i get 1% per 50-60 hits With skill rate x500 its impossible.. Couse on stupid rl map u skilling faster with skill rate x1 xD //Edit Okey nvm! @mano368 its solution xD...
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    TFS 1.5 Nekiro 8.6 (SKILL Rate problem + new voc weapon damage problem)

    Ye, i know. But problem is not here, couse i have default values (dist 1.5, sword/Axe/club 1.5) and still skilling is so slow.. I was set skillRate 500, that's i think help skill faster, but if i have Fist 50, and i get 1% per 50-60hits its not normal, with skillrate 500? I want skillrate X5...
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    TFS 1.5 Nekiro 8.6 (SKILL Rate problem + new voc weapon damage problem)

    up About fist weapon DMG i was fix it. But still have problem with SKILL RATE :( Any ideas? i was change in vocation.xml a manamultipiler for new vocation to 1.8 from 3.0 but still with magic 20 and magic rate x5, i spent 100k MP and not get any percent of skill :( When i set skill rate 500 in...
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    TFS 1.5 Nekiro 8.6 (SKILL Rate problem + new voc weapon damage problem)

    Hi, so i have two problems. First its a skill rate, what a do wrong.. Couse for now, when i set skill rate x100 then paladin with skill dist 28 get every hit 1%, its ridiculus get 1% on skill 28 with rate x100 wtf? Skill rate in config = 100 Skill rate in vocation.xml (for paladin = 1.5) For...
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    RevScripts Sell All ActionId sells equiped items! :(

    @nicoelperro any errors? i was tested script @Canarian on TFS 1.5 (8.6) and it work perfect, not selling items what are equpied, but all in backpack are sold
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    RevScripts Sell All ActionId sells equiped items! :(

    Im not genius/scripter/professional blablabla But my stupid head, see that solution: Maybe change this: local itemCount = getPlayerItemCount(cid, itemId) To: local itemCount = getPlayerItemCount(cid, itemId) - 1 Propably its stupid solution, but i think one Item of each not be sold 😅
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    tfs 1.5 8.6 nekiro - Where i can find function about red/black skull?

    Nope, i was remove a storage check and still player be protected everytime, if i had amulet or not ;D I tested with amulet in equipment and without any item in BP
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    tfs 1.5 8.6 nekiro - Where i can find function about red/black skull?

    Nah, not work :( I was tried use ur ideas in few others lines etc But still not work. In ur version it "PROTECTED" player everytime, if had amulet or not ;D
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    Trap Rune problem

    @jareczekjsp data/scripts O sorry, i dont saw what u want add 😅 my bad That what say rodet add before traprune:id
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    tfs 1.5 8.6 nekiro - Where i can find function about red/black skull?

    @Evalor maybe, but aol is not my prority ;D
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    tfs 1.5 8.6 nekiro - Where i can find function about red/black skull?

    Okey, thanks. But where's any function about move/drop items to corpse if player has red/black skull? I want add a animation + text after player died, and if player have X amulet equip (propably i will add few amulets) then not loses a BP with red/black skull and that amulet ofc I was test and...
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    tfs 1.5 8.6 nekiro - Where i can find function about red/black skull?

    Hi, i want make something, if player has something in bp or storage X = 1 then not drop items if had red/black skull, but i can't find in sources any word about loot drop if redskull or something, any ideas where i can find it?
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    How to add new doors? TFS 1.5 downgraded to 8.6 (modal window version)

    Ohh sorry i type wrong door ID, closed are 19850 and open 19851. /////////////////// Okey @Gesior.pl thanks! But im stupid.. Just remove that topic, couse i think my iq is lower than 10.. I mean about doors 19850 and 19851, but in global.lua i was add 19849 and 19851.. :D
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    How to add new doors? TFS 1.5 downgraded to 8.6 (modal window version)

    Hi, any ideas how to add new doors? I was add to global.lua, but still not work :( (The doors what not work have id 19849, the open doors with id 19851 work and after use they change to 19849(close) but 19849 not) openHouseDoors = { 1220, 1222, 1238, 1240, 3539, 3548, 5083, 5085, 5102...
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