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  1. Kudzu

    GlobalEvent +[Creaturescript+Movement] Zombie event!

    Function onTimer() change to function onThink()
  2. Kudzu

    Globalevents -Zombie for 0.4 DEV

    bump
  3. Kudzu

    Globalevents -Zombie for 0.4 DEV

    Fixed up. Now I have [Lua Error] [string "LuaInterfence::loadBuffer'']:2: '=' expected near 'event' My script: local config = { playerCount = 2001, -- Global storage for counting the players left/entered in the event zombieCount = 2002, -- Global storage for counting the zombies in the...
  4. Kudzu

    Globalevents -Zombie for 0.4 DEV

    [Error - GlobalEvents::timer] ?? And monsters don't spawn
  5. Kudzu

    Globalevents -Zombie for 0.4 DEV

    refresh
  6. Kudzu

    Globalevents -Zombie for 0.4 DEV

    Yea I have that and nothing,no errors in console. I have set time="22:58" and nothing happen
  7. Kudzu

    Globalevents -Zombie for 0.4 DEV

    Please :(
  8. Kudzu

    GlobalEvent +[Creaturescript+Movement] Zombie event!

    Any idea how to fix that globalevent? For 0.4 deV
  9. Kudzu

    Lua Zombie event for 0.4 dev

    Any one?
  10. Kudzu

    [Security] Polish OTS Security EXPOSED !

    kill them
  11. Kudzu

    Globalevents -Zombie for 0.4 DEV

    bump
  12. Kudzu

    Lua Zombie event for 0.4 dev

    Can someone fix this script? Oryg. thread http://otland.net/f82/creaturescript-movement-zombie-event-120106/ It all works good until zombies have to spawn:s There wont be spawning any zombies and i checked my monsters files and thats fine;s I also already tried to use hint...
  13. Kudzu

    New Mount - funny :D

    Nah,to big :D
  14. Kudzu

    New Mount - funny :D

    Demon look ugly :/
  15. Kudzu

    New Mount - funny :D

    No comment xD lol Open XML folder and mounts.lua. Now add this line: <mount id="13" clientId="2" name="Orc Warlord" speed="20" /> <mount id="14" clientId="271" name="Dragon Hatchling" speed="20" /> <mount id="15" clientId="317" name="Young Sea Serpent" speed="20" /> When you want...
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