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  1. danilopucci

    Problem with the delivery of items from ITEM SHOP! Tfs 1.1

    This is not a solution, but a hint to start understanding what is wrong: check if you have storeinbox.cpp on your project. If it does not, your project is not compatible to store and adding the lua and xml files is not all that you have to do to make it compatible
  2. danilopucci

    C++ OTS statistics 1.4 on Windows

    I got it on Windows. Using visual studio, I had to define STATS_ENABLED on preprocessor definitions. Also, remember to create the stats folder
  3. danilopucci

    TFS 1.X+ Error with Depot Duplicate - Nekiro 1.5

    It looks that it is saving or loading it twice.... Did you changed something on iologindata.cpp? can you share your loadPlayer and savePlsyer methods?
  4. danilopucci

    TFS 1.5 10.98

    Change this couple lines to this ones
  5. danilopucci

    TFS 0.X How to create server logs on linux?

    If you want to log the output of a screen session, you can do this: screen -L -Logfile log.txt ./tfs There is a more useful one, which is going to write the timestamp on the log, so this way you can check it later and record when this was loaded: screen -L -Logfile log-$(date...
  6. danilopucci

    C++ item.cpp problem after add new commit

    std::setfill is being used on line 1130 on your code, it is defined on <iomani>. It is included on your code but it is commented on line 45. By the way, what is nekiro 9.0 server? Hint: You can go to diff view on github, it is easier to view the error. Check the image below for an example...
  7. danilopucci

    Attributes not being saved on LOGOUT/LOGIN

    Did you implemented the save attribute and load it to the item? What I would do is add some debug code (or even debug it) and check if it is saving the attribute and then loading it and checking if it is being loaded properly.
  8. danilopucci

    Webdesign [GESIOR] Retronia layout

    Very nice! by the way, looking forward to play Retronia
  9. danilopucci

    old version wanted rev 117 for tibia 8.7 ronots

    https://github.com/OTCv8/otclientv8/tree/84081026870f6e3a1b3fac0aeed4c7e653fe1d07
  10. danilopucci

    Cast System TFS 1.3 by Nekiro

    I am not sure if it is 100% the same from gigastar, but there is one here: https://github.com/Fablow77/TFS-CastSystem
  11. danilopucci

    Feature [TFS 1.4] OTS statistics (C++/Lua/SQL) by kondra

    How did you created the directories? it looks like lack of permission rights on directories. to check the permission rights you can type the command ls -l Maybe you created them as sudo? Try to delete and create again, without sudo.
  12. danilopucci

    Feature [TFS 1.4] OTS statistics (C++/Lua/SQL) by kondra

    Yay! you got the point that I tried to explain here. I just want to know which profilers offers plugins to connect its data output to a service like prometheus/datadog (I really want to know). What I tried to say on previous post was that some """tool""" like this one from Kondra can be used to...
  13. danilopucci

    Feature [TFS 1.4] OTS statistics (C++/Lua/SQL) by kondra

    Thats why I wrote on the last line: I am not saying that this feature is revolutionary, solution of all issues of TFS etc.
  14. danilopucci

    Feature [TFS 1.4] OTS statistics (C++/Lua/SQL) by kondra

    Yeah, sure!! Maybe I was not clear on words as it is on my mind :p How would you easily monitor your application on code-level with a profiler? At least on my professional experience I usually profile the application with some tool that you mentioned, on a controlled environment, get the logs...
  15. danilopucci

    Feature [TFS 1.4] OTS statistics (C++/Lua/SQL) by kondra

    I think you are misunderstanding this feature. It is about STATISTICS on REALTIME running application, not really a profiling (even though you can use it to profile) Yes, if you are trying to profiling something there are alot of non-invasive tools to do it. But when you are professionally...
  16. danilopucci

    Feature [TFS 1.4] OTS statistics (C++/Lua/SQL) by kondra

    Great contribution!! Btw, I am interested on new decay system
  17. danilopucci

    [7.4, 7.8, 7.92, 8.0] Sabrehaven.com based on Nostalrius 7.7 fork

    I got some errors on ubuntu20, I fixed it on a PR which is on master now
  18. danilopucci

    Details regarding any accusations made by the user Felipe93

    So sad to hear this. I am just here to say that I know fschuindt and he is very a professional and trusted person
  19. danilopucci

    Custom Memory Allocation in C++

    Q: Is it possible to implement a custom memory allocator in C++? A: Yes Q: That performs better than the default allocator provided by the standard library, in terms of both speed and memory efficiency? A: Maybe, depends on its application This kind of thing is very usual on Embedded Systems...
  20. danilopucci

    Someone can help with c++ tfs 1.2

    This should work: bool Npc::getNextStep(Direction& dir, uint32_t& flags) { SpectatorVec spectators; g_game.map.getSpectators(spectators, this->getPosition(), false, true, 10, 10); if (spectators.empty() || !spectator) { return false; } if...
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