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  1. bybbzan

    Lua Skill scroll based on used weapon

    We keep on going.. or (you) lol. Now i got this result: Skill try correction 0 101 668778304 668778304 802534080 963040768 0 0 133755776 133755776
  2. bybbzan

    Lua Skill scroll based on used weapon

    Changed the function, and just used it once. This is the result. 23 0 445 534 641 -500 -535 534 -1
  3. bybbzan

    Lua Skill scroll based on used weapon

    Holy smokes, went from sword fighting 17, to 177 in one click.
  4. bybbzan

    Lua Skill scroll based on used weapon

    Nice! so.. how would the script itself look like? 😅
  5. bybbzan

    Lua Skill scroll based on used weapon

    Oh really? Well then im sorry, i thought it was obvious that i want it to add 100% :D
  6. bybbzan

    Lua Skill scroll based on used weapon

    It's still not working properly. If i have sword fighting like this And uses the scroll, it gets like this. But when its on 16, and 100% to 17. It works like it should.
  7. bybbzan

    Lua Skill scroll based on used weapon

    The skill got stuck at 22, regardless how many times i used the scroll, doesnt move.
  8. bybbzan

    Lua Skill scroll based on used weapon

    [19:25:13.645] [Error - Action Interface] [19:25:13.647] data/actions/scripts/other/expskill.lua:onUse [19:25:13.651] Description: [19:25:13.653] data/actions/scripts/other/expskill.lua:12: attempt to call global 'doPlayerAddSkill' (a nil value) [19:25:13.658] stack traceback: [19:25:13.660]...
  9. bybbzan

    Lua Skill scroll based on used weapon

    Nvm, it might actually work now, amazing! It doesnt add 100% tho, just a few percent. Could that be modifed? 19:06 CONGRATULATIONS! You gained 50 SKILL TRYS from the SKILL SCROLL!. Dont really know what 50 skill trys means.
  10. bybbzan

    Lua Skill scroll based on used weapon

    Nothing changed, same result.
  11. bybbzan

    Bybbzan's Mapping

    I see what you mean, however its more of a platform with processed stone. Thank you! :)
  12. bybbzan

    Lua Skill scroll based on used weapon

    I added the function to 050-function since i dont have global.lua in 0.4 The server just crashed. I didnt get any errors what so ever. Everything just freezes.
  13. bybbzan

    Lua Skill scroll based on used weapon

    Yo! I request a skill scroll based on the weapon you are using. For example a knight using an axe, should get axe fighting if he uses the scroll. However, if he change to a sword, the scroll should add sword fighting. Is this possible for 0.4? Thanks in advance.
  14. bybbzan

    Remove storage

    Thank you. Works great!
  15. bybbzan

    Remove storage

    Thats very kind of you. I got this error when i kill it tho. [18:16:54.424] [Error - CreatureScript Interface] [18:16:54.428] data/creaturescripts/scripts/taskboss/boss_kill_script.lua:onKill [18:16:54.433] Description: [18:16:54.435] ...reaturescripts/scripts/taskboss/boss_kill_script.lua:11...
  16. bybbzan

    Remove storage

    Works great, thank you! :)
  17. bybbzan

    Remove storage

    function onKill(cid, target, damage, flags) for v, k in pairs(t) do local master = getCreatureMaster(target) if(master and master ~= target) then return true end if(bit.band(flags, 1) == 1 and isMonster(target) and isInArray(v, getCreatureName(target))) then...
  18. bybbzan

    Bybbzan's Mapping

  19. bybbzan

    Bybbzan's Mapping

    Thanks man, i try to keep it pretty simple, not to detailed and more of a RPG feeling. I really appreciate it! :)
  20. bybbzan

    Bybbzan's Mapping

    I'll post some mapping pieces from my Evo-edit 8.6 I've worked on this map for quite some time. I map whenever i feel like it, which i haven't done in a long time. Feel free to comment and give feedback :)
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