if(msgcontains(msg, 'minobook')) then
return selfSay(npc_message[5], cid)
elseif(msgcontains(msg, first.questname)) then
selfSay(npc_message[1], cid)
return talkState[talkUser] = 1
elseif(msgcontains(msg, 'yes') and talkState[talkUser] == 1) then
if (getPlayerStorageValue(cid, 1006) == 3)...