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  1. E

    Compiling TFS 1.0 Boost Error

    and
  2. E

    Compiling TFS 1.0 Boost Error

    New Error... Error 41 error C1083: Cannot open include file: 'gmp.h': No such file or directory (..\src\protocol.cpp) c:\forgottenserver-master\src\rsa.h 23 1 theforgottenserver What is the problem with tfs-sdk-2.0.zip
  3. E

    Compiling TFS 1.0 Boost Error

    Please D:
  4. E

    Compiling TFS 1.0 Boost Error

    Thats is de Variavel PATH for User C:\Program Files (x86)\CMake 2.8\bin;C:\MinGW\bin;C:\MinGW\lib;C:\MinGW\include;C:\tfs-sdk-2.0\LuaJIT;C:\tfs-sdk-2.0\mpir;C:\tfs-sdk-2.0\mysql-connector-c;C:\local\boost_1_55_0 And for system C:\MinGW\bin;C:\MinGW\lib;C:\MinGW\include;C:\Program Files...
  5. E

    Compiling TFS 1.0 Boost Error

    Yes... C:\local\boost_1_55_0 C:\Users\Eduardo\Desktop\tfs-sdk-2.0
  6. E

    Compiling TFS 1.0 Boost Error

    Dont work, Im Using http://www.microsoft.com/visualstudio/eng/visual-studio-2013 http://static.otland.net/dl/tfs-sdk-2.0.zip http://boost.teeks99.com/bin/1.55.0/boost_1_55_0-msvc-12.0-64.exe but i have 60 erros like a it : Error 40 error C1083: Cannot open include file: 'gmp.h': No...
  7. E

    Compiling TFS 1.0 Boost Error

    Bump
  8. E

    Compiling TFS 1.0 Boost Error

    Hello, Im trying to compile TFS 1.0, already instaled and followed the tutorial https://github.com/otland/forgottenserver/wiki/Compiling-on-Windows But, i have this error. How can i Set the libs manually ?
  9. E

    Compiling Erro OnSpawn(cid)

    killed and waited, gave the beast respawn more function not performed
  10. E

    Compiling Erro OnSpawn(cid)

    i recompiled and gave no error, however my script dont work: creature.xml <event type="spawn" name="monsterThink" event="script" value="onspawn.lua"/> Script : function onSpawn(cid) print("Spawned") return true end
  11. E

    Compiling Erro OnSpawn(cid)

    BUMP! PLEASE I WANT THIS SYSTEM.
  12. E

    Compiling Erro OnSpawn(cid)

    BUMP
  13. E

    Compiling Erro OnSpawn(cid)

    I tying to compile my source 0.4 rev 3887 with this code: http://otland.net/threads/creatureevent-onspawn-cid.134039 but, cant finish, cuze have this erro: In member function 'uint32_t CreatureEvent::executeOnSpawn(Creature*)': line: 1937 >> \creatureevent.cpp could not convert...
  14. E

    Feature [CreatureEvent] OnSpawn(cid)

    Erro Here: Source 0.4 Rev 3887 In member function 'uint32_t CreatureEvent::executeOnSpawn(Creature*)': line: 1937 >> \creatureevent.cpp could not convert '((CreatureEvent*)this)->CreatureEvent::<anonymous>.Event::m_scriptData' to 'bool' line: 1938 >> \creatureevent.cpp no match for...
  15. E

    Feature Creatureevent OnGainExp

    Bump
  16. E

    Feature Creatureevent OnGainExp

    that function make player logout when take a hit =( i use 0.3.6 version Help please i have this bug too.
  17. E

    Bug OtClient, help plix.

    Test it, by Slicer from Xtibia for i = 1, 3 do addEvent(doTeleportThing, i*100, summon, getPosByDir(getThingPos(summon), SOUTH), false) end
  18. E

    Extended Opcodes (Server Side)

    really good
  19. E

    Bug OtClient, help plix.

    no, this bug is in send to pos.
  20. E

    compilling error

    move exe for source folder
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