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  1. MindRage

    [Spell system] - Forge your spells - Updated.

    this whole tree data is making me grump :( thought totally worth it, cause when its done, i can make infinitely large chains as well. (just to fuck up as much as possible) imagine 3 leveled cluster bombs with hmm, or simply a huge explosions branching out from the center. Everything is...
  2. MindRage

    Solved Create items and stair problem

    try this: function onSay(cid, words, param, channel) if(param == '') then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.") return true end local t,ret = string.explode(param, ",") local id = tonumber(t[1]) or getItemIdByName(t[1], false) or...
  3. MindRage

    Solved Create items and stair problem

    for debugging pruposes replace it with this: function onSay(cid, words, param, channel) if(param == '') then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.") return true end local t = string.explode(param, ",") local ret = RETURNVALUE_NOERROR...
  4. MindRage

    Solved Create items and stair problem

    Erm that is a floor item, it might be that it doesnt stack up? Post your item script here and i will take a look at it.
  5. MindRage

    [Spell system] - Forge your spells - Updated.

    updated the list of words with new more suitable ones Added more detailed explaination of words and how to combine spells into more awesome spells btw, Can a moderator change the title to [Spell System] Conjure your own spells - Opinions
  6. MindRage

    [Spell system] - Forge your spells - Updated.

    well the thing is that you got standards for to use you arent "Required" to use any of the words. You simply add the attributes you want. I am currently renaming every word to make it as simular to tibia language as i can. HMM would be normaly: oculo fortis fulgur with the current words.
  7. MindRage

    [Spell system] - Forge your spells - Updated.

    well right NOW for only 499 999 gp. here i will even throw in an extra verb for you.
  8. MindRage

    Lua How to create promotion vocational tree?

    evrn if it is slugish, you can do any tree with that system, simply srr the id as promotkon and some not.
  9. MindRage

    [Spell system] - Forge your spells - Updated.

    most are latin, i just shorted them. google translate ftw
  10. MindRage

    [Visual Basic 2010]Mysql connection

    MySQL provides thier own library for .net: MySQL :: MySQL Connectors
  11. MindRage

    [Spell system] - Forge your spells - Updated.

    The system is under construction again and its probobally be implemented in a project im working on, not one mentioned yet. So i thought i would make a bit more lore behind it and tell the system in a more interesting fashion The Spellforge The words
  12. MindRage

    How to change position of items on top of another?

    well for your perspective you need to only change y axis
  13. MindRage

    My OT Blog - Who is destroying the old school community?

    This is more interesting than reading sciencenews so keep em coming plxx!
  14. MindRage

    Count to 10!

    for i = 1,10 do print(i) end
  15. MindRage

    Ban the user above you!

    Banned for hating mustages. http://www.youtube.com/watch?v=bBeSi-ODfJk
  16. MindRage

    Keep one, drop one

    Good Morning
  17. MindRage

    Spell Storm of the Century

    actually was thinking of doing an first.public spellpack, got an 200 ~ concepts in a folder somewheree
  18. MindRage

    Spell Storm of the Century

    Lol thats no problem. simple solution. do nextDirection = (currentdirection + math.random(-1,1)) % 4 and it will randomize a position between front, left and right of the cirent direction, and it will not go backwards. it would need 4 tiles before getting into the same spot again.
  19. MindRage

    Sword Art Online Like Server

    That would be an amazing server indeed, but you know that coding a mmo like sao litterary is "Out of this world". It would be nice if you had some functionality that kept you "trapped" inside the server. Like as if you had no way to "exit" the game, the players inside would stand stll and take...
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