• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Search results

  1. S

    Nostalrius 7.7

    hello, im looking for someone that knows a way to convert OTBM maps to nostalrius distro maps. Paid job.
  2. S

    Nostalrius 7.7

    @froy same shit here, when i change items.srv
  3. S

    Nostalrius 7.7

    does someone knows how to add new items like walls to Nostalrius map editor?
  4. S

    About a new EU 7.4

    @Bandyta997 its physical limitations bro, brazilian players are near datacenter
  5. S

    Nostalrius 7.7

    does somebody has the stack position and push fix? position = the last player on the stack has to appear down of the first player stack push = when u push sombody from stack, the pushed is the last player (the one that doesnt appear on stack), not the first
  6. S

    Nostalrius 7.7

    yes, its working, but sometimes (i think because splashes like blood on it) it stops working for a while
  7. S

    Nostalrius 7.7

    curious and nice... but do you have a solution for that breakpoints? i tried to make the stepspeed = groundspeed + characterspeed, but nothing works
  8. S

    Nostalrius 7.7

    @Felipe93 can you share the DHQ solution?
  9. S

    Nostalrius 7.7

    thanks @iNux @Ezzz i have a big question about ground speed, that i dont think that u already solved, cause i played nostalrius time ago the ground speed, in some grounds, doesn't respect the speedformula, and a level 130 has the same speed as a level 100, do you know what it can be?
  10. S

    Nostalrius 7.7

    does someone knows how to attack a entire stack with agressive rune like sd?
  11. S

    Nostalrius 7.7

    @Ezzz I didn't understand your conversation with @Yamaken You said that in old Tibia had only 1 exhaust for everything. Are you saying that are the same cooldown for heal and attack? Another question, what about using a agressive rune like Sudden Death and a agressive spell like UE, will be 2S...
  12. S

    Final thread for fixing OTClient dashing animation issue for TFS 1.3

    is there a solution for oldschool clients? 772
  13. S

    Nostalrius 7.7

    @Ezzz is it possible avoid the "busy" state of a NPC, for answer everybody?
  14. S

    Nostalrius 7.7

    opened an issue on github, when you go upstairs on ladder, and there's a small table (unpass item) down you, you cannot use runes on your self or be targeted from runes of other players https://github.com/TwistedScorpio/Nostalrius/issues/30
  15. S

    Nostalrius 7.7

    two issues: 1- when you buy itens from npc, they don't search for empty storages on you iventory, if its closed, the items goes to the floor 2- quests (i tested green djin) are trying to get the minimum storage value as 0, but it's always -1, not 0, so it doesn't answer players for missions...
  16. S

    Nostalrius 7.7

    fix for that ^: put slime to summon slime, not slime2
  17. S

    Lua TFS 1.2 party+tasks

    use damage instead lastHit but, how to put minimum damage for get task?
  18. S

    TFS 1.2 (Task and Exp Share)

    hi, how can I use this damage map on this script @WibbenZ function onKill(player, target) if target:isPlayer() or target:getMaster() then return true end local mon_name = target:getName():lower() local ret_t = getTaskInfos(player) if ret_t then if mon_name...
  19. S

    Idle/Stand Groups

    @Becks TibiaFun it's very different from otclient github, i'm getting some erros, can you help me?
Back
Top