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    RevScripts Elemental damage problem TFS 1.3

    Guys, I'm with a little problem that I've being breaking my head and no solution is coming out. My server is a custom server with only one class and 9 types of weapons that the player can change between weapons and doing so the player will change his gameplay. Close combat weapons use sword...
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    Lua How to make itens break?

    I think it will be better if the item get destoyed and the player need to do a new one, just like itens from tibiame.
  3. I

    Lua How to make itens break?

    Thanks, its working now. I also realise that I needed to add For the script to remove the item when there's no charge.
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    Lua How to make itens break?

    Lua Script Error: [Scripts Interface] C:\Users\xicar\OneDrive\┴rea de Trabalho\═caro\Jogos e Lazer\Tukson Server\data\scripts\tales of tukson\chargeofitens.lua:callback ...on Server\data\scripts\tales of tukson\chargeofitens.lua:18: attempt to index local 'item' (a nil value) stack traceback...
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    Lua Add melee skill to skill point system

    I've done that before I post it here and doesn't work, and I have no idea why. The new skill (melee skill) appears on the model window, but when I spend point into melee skill it just take my points and doesn't give any skill level.
  6. I

    Lua Add melee skill to skill point system

    I'm sorry if I couldn't be that clear, but what I would like is to edit the script above to add the option for the player to choose melee skill when he levels up. In the original script, there is no option for the player to choose melee skill: local skills = { -- name, get value, set value...
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    RevScripts Boss mechanic: Second boss does damage to first

    Yeah I really should try harder to do those on my own, I know a lot about a lot of parts of script (decay to, transform to, all about item.xml, monsters, 90% about spells (I really did a lot of great spells) 100% about sprites (also got awesome sprites to my server), weapons scripts and other...
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    RevScripts Boss mechanic: Second boss does damage to first

    Hi guys, TFS 1.3 I would like to implement a mechanic for a boss that the player enters in the boss room and faces the first boss (but he is imune) and from time to time, a custom demon will spawn and the player has to kill it, once the player kill the demon, a portal will spawn on the demon...
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    RevScripts Boss mechanic specif ground heal boss

    Awesome, I have a few other ideas for boss mechanics, I will request some of them in a few days, thank you so much, I'm trying to learn as much as I can with your scripts.
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    RevScripts Boss mechanic specif ground heal boss

    Hi guys, (TFS 1.3) I would like a script that when the boss step on a specific ground id, it spawn a creature and this creature will heal the boss. Can someone help me with that?
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    Lua How to make itens break?

    I will try it out later, but seems awesome, as always. Thanks @Xikini
  12. I

    Lua How to make itens break?

    And how about for equipment itens?
  13. I

    Lua How to make itens break?

    Hi Guys, I'm creating a custom server that players have a high amount of craft and to make the market work well with this system I need to make itens break with a certain amount of usages. I tried to copy ice rapier attributes from item.xml but the item I tested didn't break, do I need do to...
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    Lua Add melee skill to skill point system

    Hi guys, I'm trying to add melee skill to skill points system that @zbizu created, but I'm failing hard at that, can somebody help? Here is the original script: https://otland.net/threads/tfs-1-1-skill-points-modalwindow.229280/ That's what I've tried: -- config --promoted vocations included...
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