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  1. Toor

    [7.7] RealOTS 7.7 Cipsoft files (virgin)

    Can you show the scans of each autograph please?
  2. Toor

    [7.7] RealOTS 7.7 Cipsoft files (virgin)

    I'm going to be live interviewed tomorrow by YouTuber Mirius regarding this: Instagram (https://www.instagram.com/stories/miriusanyr/3851464487518201287/)
  3. Toor

    Tibia64 v1 LoRA, high quality sprite generator

    Haha, thanks for speaking out. It's all good though. It is a spriting showoff section and I can imagine if you don't know about diffusers and you think it's spriting showoff presentation you'd think the spriter has done a lazy job. I took no offense.
  4. Toor

    Tibia64 v1 LoRA, high quality sprite generator

    It's raw diffuser output. The LoRa generates sprites based on your prompt. For what it produces it's impressive. Of course you'd clean up, upscale, retouch.
  5. Toor

    Tibia64 v1 LoRA, high quality sprite generator

    Hi there, Today I'm bringing you Tibia64 v1 SDXL: An image diffusion LoRa trained on a dataset with 64x64 sprites. It's available on Civitai: Tibia64 v1 SDXL - V1 | Stable Diffusion XL LoRA | Civitai (https://civitai.com/models/2446702) Attached are some sprites generated with it. 1772873755...
  6. Toor

    Spriting with ZorLore editor

    I've added spriting tools to the ZorLore editor (ZorLore MMORPG Builder (https://zorlore.com)). I'll share here a few assets and screenies of the editor and look in the game.
  7. Toor

    Authenticity feedback: zorlore.com (HTML Tibia client)

    Added TSX and OTFI-format support for spriters / game world designers. Currently in dev, but publishing a new version soon.
  8. Toor

    Authenticity feedback: zorlore.com (HTML Tibia client)

    The OTBM2 comes packed with LUA examples. An AI assistent will be able to write you the scripts. Difficulty of set up at the moment is between beginner and intermediate I would say. In a nutshell: Run bridge Run gameserver (and download the full map from otbm2 if you're not interested in the...
  9. Toor

    Authenticity feedback: zorlore.com (HTML Tibia client)

    I'm not planning on running a 7.7 server, no. What you have there is a low rate 7.7 server though. The OTBM2 repo holds the global world files. You'd be able to host it yourself and customise it to your needs. What I'm planning to do in the future is offer free hosting for small servers (small...
  10. Toor

    Authenticity feedback: zorlore.com (HTML Tibia client)

    Finished the release pipeline: ZorLore.com (https://github.com/zorlore/) It runs on Mac (Intel and arm), Linux and Windows. Game server (The legacy engine, modern architecture and applied security and bugfixes, LUA-based (see world editor)) Bridge (database layer) Editor (world editor: map...
  11. Toor

    Authenticity feedback: zorlore.com (HTML Tibia client)

    I'm publishing the editor in the coming days (Mac/Linux/Windows) for you to play with.
  12. Toor

    Authenticity feedback: zorlore.com (HTML Tibia client)

    Here are some more interface screenies 1771765652 And here are two more (raid editor and start point for 'veterans' (where you end up when you get evicted from premium area)
  13. Toor

    [Remere's Map Editor: Redux] - Introducing RME overhaul project, because someone had to do it.

    I have no horse in the game, but wow... one hell of a roast. It's been a long time since I've seen a roast written so eloquently.
  14. Toor

    Authenticity feedback: zorlore.com (HTML Tibia client)

    Thanks for your feedback (also feedback received in private message). I have enough for the moment. Test server will remain up for a bit for you to check out. So what's next? I'm building an MMO factory. It contains: Web client (MVP is what you've been playing with) Server (with LUA...
  15. Toor

    Authenticity feedback: zorlore.com (HTML Tibia client)

    Misc UI improvements & client fixes, and added classic controls (when you log in there's a 'classic' button right of your inventory) 1771427846 Also, you can use Ctrl (Windows) or Cmd (Mac). Not using 'alt' anymore
  16. Toor

    Authenticity feedback: zorlore.com (HTML Tibia client)

    Made some changes to the server's internals. Testing it now. When it's back on: include parity checks for quests and NPCs. All NPCs, spells and quests (moveuse) are exclusively backed by LUA now. I built tools to permutate every option (with both happy and sad flow checks) at full depth (100%...
  17. Toor

    Authenticity feedback: zorlore.com (HTML Tibia client)

    When you enter incorrect credentials it does not show you an error. It's indeed account ID and password. After account creation you can download a .txt so you can copy/paste from it. username you can ignore :)
  18. Toor

    Authenticity feedback: zorlore.com (HTML Tibia client)

    Added proper skills window
  19. Toor

    Authenticity feedback: zorlore.com (HTML Tibia client)

    Very useful feedback. I'll work on it. 1771088546 I've added a fix for walking with arrows. Its speed was gated at the client and now works much better. Also borrowed some UI elements from tibiabr's web client, and make inventory shift-clicks work. I'll add Tibia classic controls next. Edit...
  20. Toor

    Authenticity feedback: zorlore.com (HTML Tibia client)

    Greetings community, I hope the mods understand this is not a blatant nor overt advertisement attempt. I've been developing a HTML/Javascript Tibia client that uses Websockets to communicate with a modified version of fusion's decompiled Cipsoft server. It's a public test server that will...
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