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  1. R

    Determine whetever a player is standing on a certain position

    How do I achieve this? When someone pulls a lever I wanna check if a player is standing on a certain position on the map. I'm drawing a blank here. I thought this would would work, but it dont. Any ideas? function onUse(cid, item) local playerCheck = getThingFromPos({x=32854, y=32326...
  2. R

    C++ Add a turn delay for NPCs in Avesta distribution

    Is this possible? Right now they're responding WAY to fast when facing the player. Any C++ experts got any ideas? This is the piece of code I need to edit int NpcScriptInterface::luaFaceCreature(lua_State *L) { // facePlayer(cid) uint32_t cid = popNumber(L); ScriptEnviroment*...
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