My assassin star script:
function onUseWeapon(cid, var)
rand = math.random(1,5)
if rand >= 10 and rand < 11 then
doPlayerRemoveItem(cid,7368,1)
else
return doCombat(cid, combat, var)
end
end
Hmm? :P
I always have one left it never disappear :p I think math random 1,5 means 1 out of 5 it...