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    Cleanest method of making monster attack that damage both player and the executing monster

    Hey all, As the title tells: I want to make a monster attack that upon reaching a player(melee distance) executing the attack will damage player and explode the executing monster(kill itself). In other words, suicide bombing monster. Damage contacting player, Kill itself. Any ideas on how to...
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    Solved Magic Forcefield Effect

    make sure your teleportation tile, e.x: "magic forcefield" in items.xml has "<attribute key="effect" value="teleport" />" Full example: <item id="1387" article="a" name="magic forcefield"> <attribute key="description" value="You can see the other side through it." /> <attribute key="type"...
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    Help with new tile creation - Debug error

    Issue solved. Wasn't any technical issue or bug. I just didn't update the .spr and .dat files in right client directory, Therefore there was a differnce in versions.
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    Help with new tile creation - Debug error

    Hello, Trying to create new tile with Object Builder 0.3.3 + ItemEditor 0.4. Both programs leading to the same DAT+SPR dir (f.e c:\tibiadatspr) ItemEditor 0.4 loading items.otb from tibia/dat/items dir Steps taken: Created a new sprite and item in Object Builder, added a black png for the...
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