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@Peonso, thank you for reply.
My shop.php is:
<?php require_once 'engine/init.php';
include 'layout/overall/header.php';
if (isset($_GET['callback']) && $_GET['callback'] === 'processing') {
echo '<script>alert("Seu pagamento está sendo processado pelo PagSeguro...");</script>';
}
//...
Hi people, how can i do to display tables in shop Znote AAC? tried in many ways without success =/
I do not want categories(armos,legs,items,etc) I just want to show by columns to be more beautiful.
I would like to add columns between items (Separate ITEM/IMAGE/COUNT/POINTS/ACTION) etc...
Hi guys, im using tfs 0.4 8.60 rev 3884 and my war system does not work correctly.
When a player "X" kill other player "Y" in guild war, player X get frag unjustified.
How i can correct these?
Thank you!!
@MatheusMkalo its possible to add in print() the name of player called the function? player:getName() or similar? i have tried without sucess. Thank you!
@MatheusMkalo
Now returns in movements like this D:
@data/movements/scripts/tiles.lua
@data/movements/scripts/walkback.lua
@data/movements/scripts/walkback.lua
@data/movements/scripts/walkback.lua
@data/movements/scripts/walkback.lua
@data/movements/scripts/walkback.lua...
@MatheusMkalo
hmm, ok. But the problem is that returns MUCH lines/second, most in npc.
its impossible to check querys correctly.
I can ignore npcs?
"=%[C%]", "@data/npc/.+"
@MatheusMkalo
only one player online in server (me) and generate this amount querys in npchandler.lua.
im still using npchandler from git repo:
https://github.com/otland/forgottenserver/blob/master/data/npc/lib/npcsystem/npchandler.lua
any idea what may be happening?
#UP
I've added this in compat.lua and now works!
Its normally return so much strings in exe? like this
@data/npc/lib/npcsystem/npchandler.lua
@data/npc/scripts/default.lua
@data/npc/lib/npcsystem/npchandler.lua
@data/npc/lib/npcsystem/npchandler.lua
@data/npc/lib/npcsystem/npchandler.lua...