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  1. S

    Spawn Lure Position - TFS 0.4

    @Xikini exactly, thank you!! @Topic Anyone else have any idea how to change this? Thank you!
  2. S

    Windows TFS 0.4 freezes

    @elnelson Restart your apache/mysql service and the game.
  3. S

    Windows TFS 0.4 freezes

    @elnelson, Hm ok. Open your mysql directory software (XAMPP etc) Search for: my.cnf or my.ini Find: max_allowed_packet= X And change for max_allowed_packet= 16776192 Try it. Hugs!
  4. S

    Windows TFS 0.4 freezes

    @elnelson You are using Windows? Check your CPU usage when the freeze occurs.
  5. S

    Spawn Lure Position - TFS 0.4

    @Taurus, thank you for reply too. deSpawnRadius is the distance from the original position that the creature will disappear. =/ #UP Cmm =/
  6. S

    Spawn Lure Position - TFS 0.4

    Hi @slawkens , thank you for reply! The <flag targetdistance="11"/> is the distance that the creature gets from the target, understand? I would like to change the distance to attract the creature/monster, understand? Like a old servers. Currently, the creature is attracted to 11 sqms distance...
  7. S

    Spawn Lure Position - TFS 0.4

    Hello guys, How can i change the distance/sqms/radius to attract/lure monsters? I searched in many files at the source and did not find. My interest is to decrease this distance lure was the same in the servers OldSchool (like a 8 sqms, for example). Thank you!!!
  8. S

    ZNote Acc - Error creating character

    @Helliot1 In fact, it is possible to rename and do works fine, however, all the scripts you find for your webpart were created with the common queries, understand? you will have the job of adapting everything to your site. In my opinion, unnecessary work ;) Use the common queries and everything...
  9. S

    Spell Storage Target - Help [TFS 0.4]

    @psychonaut thank you, Works perfectly! <3
  10. S

    AAC Gesior tfs 0.4 3704

    @MeloB the column 'created' does not exists in players, add this: ALTER TABLE `players` ADD `created` INT NOT NULL DEFAULT 0; and add one value in field list.
  11. S

    Spell Storage Target - Help [TFS 0.4]

    @psychonaut now returns: [1:1:10.618] Combat::setCallback - Unknown callback type: 0 [1:1:10.619] [Error - Spell Interface] [1:1:10.619] data/spells/scripts/support/spellnew.lua [1:1:10.619] Description: [1:1:10.619] (luaSetCombatCallBack) 0 is not a valid callback key.
  12. S

    ZNote Acc - Error creating character

    @Helliot1 I recommend you do not rename sql files to avoid new problems, just modify php pages and your client according to your interest. Ex: Ranking in ZNOTE, go to highscores.php and modify: function skillName($type) { $types = array( 1 => "Club", 2 => "Sword", .... to function...
  13. S

    Spell Storage Target - Help [TFS 0.4]

    @psychonaut, returns a error: data/spells/scripts/support/spellnew.lua:14: attempt to call global 'setCombatCallBack' (a nil value) [0:45:46.501] [Warning - Event::loadScript] Cannot load script (data/spells/scripts/support/spellnew.lua)
  14. S

    ZNote Acc - Error creating character

    First, why is the columns exists in players? U have renamed skill_sword to skill_meele in .sql files or ingame(client/php files in site)?? try this: INSERT INTO `players`(`name`, `group_id`, `account_id`, `level`, `vocation`, `health`, `healthmax`, `experience`, `lookbody`, `lookfeet`...
  15. S

    Spell Storage Target - Help [TFS 0.4]

    @psychonaut, my problem is add the storage XXXX 5sec in area (AREA_CIRCLE3X3), understand? I think it's something simple to make, but im noob D:
  16. S

    Spell Storage Target - Help [TFS 0.4]

    Hi @psychonaut , thank you for the reply. Im tried: local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(combat, COMBAT_PARAM_EFFECT, 31) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, true) setCombatParam(combat...
  17. S

    Spell Storage Target - Help [TFS 0.4]

    Hi people, I'm trying to create a spell AREA that adds storages in TARGETS per 5 sec, its possible? local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(combat, COMBAT_PARAM_EFFECT, 31) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, true)...
  18. S

    Compiling any can help me with compiling?

    use the rev 3884 for windows s.o
  19. S

    Paladins dont attack at same sqm

    hi people, i have a problem with tfs 0.4. Paladins they do not cause damage in players/monsters at same sqm (only effect poof). how can i solve this problem? Melee (knights) attack works correctly. I think it has to do with the distance from the target. I find this codes in weapons.cpp, Does...
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