• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Search results

  1. Activity

    Remove Charges

    I can't understand :S
  2. Activity

    Remove Charges

    the problem is that when i use spell that based on skills the charges removes without attacking like (Exori hur/etc knight spells)
  3. Activity

    Remove Charges

    Hello i have a problem with charges when i'm using spells that depends on skills like sword/axe etc... my weapon is working like this, you charge the weapon with runes like diamonds in real tibia this is script of the weapon Action.lua function onUse(cid, item, fromPosition, itemEx, toPosition)...
  4. Activity

    Give a Nickname to User Above!

    SHADE EYE
  5. Activity

    Super ring

    That's what i found ~.~ line 107: attempt to call global 'createConditionObject' (a nil value) stack traceback: t.lua:107: in main chunk [C]: ?
  6. Activity

    NPC Mission

    Actually, i already read it and i couldn't understand anything :D cuz it is another tfs so i can't understand anything. EDIT: @Limos I tried with this exhaustion time, it is working good if i do missions with char didn't done missions before its working good, until now there isn't problem in...
  7. Activity

    Super ring

    That's what i've done as you said, guys and still getting error. http://pastebin.com/qmQX2TRC I'ved used test lua online at @Limos 's signature line 159: 'end' expected (to close 'function' at line 143) near 'elseif'
  8. Activity

    NPC Mission

    @Limos Its working perfectly but its only once mission per character, i tried to change the time to another day but still same msg that i've done the quests, is it possible to do it everyday? Exhaustion time.
  9. Activity

    Super ring

    Well, my problem was in movement type and fixed it so i tried to do a custom script for every vocation but i failed :S sorry i don't have enough knowledge about scripting so that's what i've done and this is the error that i found what i'm trying to do is that get a special healing/attr for...
  10. Activity

    NPC Mission

    Gonna try it, thanks.
  11. Activity

    NPC Mission

    Change it at creatureevents or in 050-functions?
  12. Activity

    NPC Mission

    Yea at login.lua :D, its players script.
  13. Activity

    NPC Mission

    @StreamSide
  14. Activity

    NPC Mission

    As i posted before, check it and tell me if there is anything wrong.
  15. Activity

    NPC Mission

    Well, the monster died normally but also i didn't get count for the mission, it is just a normal monster dying.
  16. Activity

    NPC Mission

    I've got 050-function, gonna past it there and see :D, thanks broo.
  17. Activity

    NPC Mission

    @Limos I've did all what you said and this is the result when i'm trying to kill a monster that's what i found. and the monster being like this when i kill rotworm.
  18. Activity

    NPC Mission

    thanks, gonna try it.
  19. Activity

    NPC Mission

    Last thing, Like this? [2] = { monsters = { {name = "Rats", count = 20, storage = 21900}, {name = "Rotworms", count = 26, storage = 21901} But what about Start value?
  20. Activity

    NPC Mission

    So for tfs 0.4 i must use this one http://pastebin.com/frSUfSrp local config = { ['dragon'] = {amount = 5, storage = 19000, startstorage = 5002, startvalue = 1}, ['dragon lord'] = {amount = 3, storage = 19001, startstorage = 5002, startvalue = 1} } function onKill(cid, target)...
Back
Top