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Search results

  1. warriorfrog

    TFS 0.X Pull/Push only one time

    Thank you so much @Xikini --- For eveyone else who want a push/pull script it is now doing only one time ;)
  2. warriorfrog

    TFS 0.X Pull/Push only one time

    bump
  3. warriorfrog

    TFS 0.X DDOS players protection

    bump
  4. warriorfrog

    TFS 0.X Check if there is a item on effect SQM spell

    better then i thought, thank u again ;)
  5. warriorfrog

    TFS 0.X Check if there is a item on effect SQM spell

    Yes, also crates,boxes.. Thanks to you help, that i can do ;)
  6. warriorfrog

    TFS 0.X Pull/Push only one time

    I found this two spells that push and pull (here on forum): But they don't work like i want, and idk how to change pull.lua local function doPullCreature(target, cid) if target > 0 then if not isNpc(target) then local position = getThingPosition(cid) local fromPosition =...
  7. warriorfrog

    TFS 0.X Check if there is a item on effect SQM spell

    tyyyyyyyyyyyyyyy
  8. warriorfrog

    TFS 0.X Check if there is a item on effect SQM spell

    I have this spell that pull/push other players for their back... It already check if this SQM is valid but i would like to check other think: I would like to have a list of items for example [2595, 2103] (PARCEL/HONEYFLOWER) That if there is some of this items on the SQM player would be...
  9. warriorfrog

    TFS 0.X DDOS players protection

    i just trying to get player/players ping on LUA so i can create some features to help lagged players with many ways
  10. warriorfrog

    TFS 0.X DDOS players protection

    bump
  11. warriorfrog

    TFS 0.X Pull/Push spell adjusts

    where it push/pull more then one time? idk why it is pushing 3 times :(
  12. warriorfrog

    TFS 0.X DDOS players protection

    bump
  13. warriorfrog

    TFS 0.X Pull/Push spell adjusts

    I found this two spells that push and pull: pull.lua local function doPullCreature(target, cid) if target > 0 then if not isNpc(target) then local position = getThingPosition(cid) local fromPosition = getThingPosition(target) local x = ((fromPosition.x -...
  14. warriorfrog

    TFS 0.X DDOS players protection

    there is a warning on compile: luascript.cpp: In static member function ‘static int32_t LuaInterface::luaGetPlayerLastPing(lua_State*)’: luascript.cpp:7495:13: warning: unused variable ‘timeNow’ [-Wunused-variable] int64_t timeNow = OTSYS_TIME(); ^~~~~~~ g++ manager.cpp is...
  15. warriorfrog

    TFS 0.X playerGetPing is very imprecise

    can u help me to put it to work here? https://otland.net/threads/ddos-players-protection.269792/
  16. warriorfrog

    TFS 0.X DDOS players protection

    No, sorry, sadly i still not able to get players ping information
  17. warriorfrog

    What "killed" RL Tibia for YOU?

    trainers offline (premmy) training dummies (tc)
  18. warriorfrog

    TFS 0.X DDOS players protection

    bump bump bump
  19. warriorfrog

    TFS 0.X Skill stages depending on vocation with Offline Trainer

    Ty, i like your new avatar btw
  20. warriorfrog

    TFS 0.X Skill stages depending on vocation with Offline Trainer

    have u done this script or get a way to do?
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