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  1. Tickit

    MoveEvent [TFS 1.1] Teleporter spot(configurable price and storage)

    Okey UniqueId not Action. Yea I do understand the rest lol =)
  2. Tickit

    MoveEvent [TFS 1.1] Teleporter spot(configurable price and storage)

    Damn, I know I'm freakin brainless but. Is it correct to do as I wrote before? Is that where I'm suppose to change the ID of the item I am using? And [8301] = {price = 300, name = "Thais", storage = 99586}, [8302] = {price = 300, name = "Venore", storage = 99587} bolded number is same as...
  3. Tickit

    MoveEvent [TFS 1.1] Teleporter spot(configurable price and storage)

    You should be able to change the itemId right? As long as you change it in movements.xml Example: <movevent event="StepIn" itemid="22134" script="tp_pad.lua"/>
  4. Tickit

    [10.77][TFS 1.2] ORTS, a real map project

    There's a link to compiling guides on the first page. https://github.com/otland/forgottenserver/wiki/Compiling
  5. Tickit

    MoveEvent [TFS 1.1] "Catacombs" Teleporter like Diablo 3 Teleport - Great for RPG servers

    local choose = {} function onStepIn(cid, item, position, fromPosition) local player = Player(cid) local pos = player:getPosition() if not player then return true end if player:getStorageValue(6661) == 1 then return sendCatacombWindow(cid) end return...
  6. Tickit

    MoveEvent [TFS 1.1] "Catacombs" Teleporter like Diablo 3 Teleport - Great for RPG servers

    Gets me this(dont bother thinking about the namechange.):
  7. Tickit

    MoveEvent [TFS 1.1] "Catacombs" Teleporter like Diablo 3 Teleport - Great for RPG servers

    Would this work? I keep getting errors on line 12 on the "getPlayerStorageValue" in
  8. Tickit

    MoveEvent [TFS 1.1] "Catacombs" Teleporter like Diablo 3 Teleport - Great for RPG servers

    This is the most awesome thing I've seen. Neat and cool as hell, great job and idé! If you could do it even more complexe like zbizu told you abow it would be amazing.
  9. Tickit

    TFS 1.X Bounty Hunter System

    Nope I'm using the one you posted on this page ^ up there. Because I had the same problem as giddy92. EDIT: Used the correct code and now it worked. Wierd, I tested with that one b4.
  10. Tickit

    TFS 1.X Bounty Hunter System

    TFS 1.1 http://nightlies.otland.net/ x64-Debug.exe as it's the only one I get to work without crashes. My own-compiled one crashes after about 5 minutes.
  11. Tickit

    TFS 1.X Bounty Hunter System

    I got this one onDeath
  12. Tickit

    CreatureEvent [TFS 1.1] onAdvance reward

    Yup I saw that later. Thanks for charing and caring mate. Great job! And the error is all gone now, with the new one. Thanks again!
  13. Tickit

    CreatureEvent [TFS 1.1] onAdvance reward

    Why should you have <event type="login" name="onadv_register" script="onadvance_reward.lua"/> in creaturescripts.xml When you dont put it anywhere else?
  14. Tickit

    [10.77][TFS 1.2] ORTS, a real map project

    Thanks but, then.. Shouldn't the Release version work better? In my case, Release version is crashing while Debug version isn't.
  15. Tickit

    [10.77][TFS 1.2] ORTS, a real map project

    And how come the only TFS server that's not crashing for me is the 64x-Debug.exe ? Whats the difference between a Realease and Debug version?
  16. Tickit

    Node.js AAC

    Ops, in readme file:
  17. Tickit

    Node.js AAC

    Is it possible to use this on TFS 1.1? How would you setup this one, when you aint using Apache etc?
  18. Tickit

    [10.77][TFS 1.2] ORTS, a real map project

    Okey, but.. I'm not using 32 bit im using 64 bit. And, Im trying to use Znote AAC with Wamp, but the only thing i get when I'm try to get the mysql connection error is 500 Internal Server Error. Any idés why?
  19. Tickit

    [10.77][TFS 1.2] ORTS, a real map project

    Okey so I compiled a new one using the https://otland.net/threads/compiling-tfs-1-0-1-1-latest-source-64-and-32-bits-pics-and-lots-of-explanation.204532/ and got it to work. Still crashes after about 6 minutes. Running it using Compatibility mode with Windwos Server 2008 and it lasts much...
  20. Tickit

    [10.77][TFS 1.2] ORTS, a real map project

    Currently using: https://github.com/orts/server the x64-Release.exe and/or x64-Debug.exe nightly build , Map: https://github.com/orts/world/ dlls from: http://static.otland.net/dl/tfs-sdk-2.0.zip sql files from: https://github.com/otland/forgottenserver First I got this error: FIXED by deleting...
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