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  1. raganius

    Action [TFS 1.X] Reward Chest

    Hey!I have changed "reward:moveTo(player)" to " player:addItemEx(reward)" (as you have said before), and it worked perfectly, like a charm! XD Thank you so much!
  2. raganius

    Action [TFS 1.X] Reward Chest

    Sorry, I didn't understand. I'm such a newbie hehe I'd like to try these: "printing rewardWeight/free cap" and "AID 2000", but I don't know what's it about ;) Can you help me? Thanks
  3. raganius

    Action [TFS 1.X] Reward Chest

    OK, this time it was almost :) There were no console errors, but: No matter what character I use, it seems that "if rewardWeight > player:getFreeCapacity() then" is not working properly :/ I get "it's too heavy" even though the char's got enough free Cap.
  4. raganius

    Action [TFS 1.X] Reward Chest

    thanks ^^ I'll do it and test it again :)
  5. raganius

    Action [TFS 1.X] Reward Chest

    Thank you again, @Elwyn I have made the change, but with no luck :/ as the error is now line 29 is " player:sendTextMessage(MESSAGE_INFO_DESCR, 'You have found a ' .. reward:getName() .. ' weighing ' .. reward:getWeight()/100 .. ' oz it\'s too heavy.')" I have tried commenting it out...
  6. raganius

    Action [TFS 1.X] Reward Chest

    Thanks, @Elwyn , for the fast reply ^^ I tested the new code and what happens is, the reward chest will open to the first character, and the rewarded items will be there. But after that, it won't open again untill a server restart. Restarting the server, the chest will open again to the first...
  7. raganius

    Action [TFS 1.X] Reward Chest

    Hey there! I am creating my first OT server (TFS1), and I have been learning a lot with it. A lot of helpful information has been found on this forum, thanks so much for that! ^^ I found this script and implemented in my server's map exactly as OP's instructions, but the reward chest continues...
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