You’re welcome. :) Let’s see if this works instead:
local t = {
levelReq = 20,
vocations = {5, 6, 7, 8},
storage = 45247
}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if getPlayerStorageValue(cid, t.storage) >= 1 then
doCreatureSay(cid, "Sorry, you have...