• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
  • 2026 staff recruitment is open! Check it out and consider applying!

Search results

  1. Codinablack

    YourOTServer - OTServer automation

    Just curious but... You have the og TFS 1.4.2 + gesiors version of the exact same server... which really just includes a few of his preferential changes... plus you have nostalrius, actual tfs, nekiro's downgrade and ofc canary... So what I'm wondering is, what is the criteria for which you...
  2. Codinablack

    [TFS 1.4.2] Full Account Manager

    Very interesting! I like that I looked at your code and learned something new (never seen std::isAlpha before)! BlackTek indeed did make an ingame account manager already too, which the sources were based on TFS 1.4.2 so the code should not be far off for someone wanting to convert, but we have...
  3. Codinablack

    BlackTek-Server Development Thread

    Here is a closer look at the configuration process for BlackTek AAC Streamside has done a marvelous job on preparing a top tier, full fledged website and account creator for use with BlackTek Server.. Boasting a nice admin panel for all your administrative needs as well as this guided...
  4. Codinablack

    TFS A* Algorithm :D

    You did all that and didn't even dig into what was causing the exception? Your locals show both player and creature to be valid, so it's not them, and it also doesn't appear to even be the specific function you are saying is the issue... sure that's the one that is calling the method which is...
  5. Codinablack

    BlackTek-Server Development Thread

    Update into the world of BlackTek! BlackTek AAC has streamlined the configuring of the website with your BlackTek Server!
  6. Codinablack

    TFS 1.2 Any Optimization suggestion

    the first huge win you can get is by eliminating std::bind.. that's got a pretty big overhead for no reason at all
  7. Codinablack

    TFS 1.2 Any Optimization suggestion

    Yes because it's totally necessary for precision reasons to called 14 times a second 🤣
  8. Codinablack

    Lua [OnUse] TFS1.4.2

    please mark the solution
  9. Codinablack

    Hellgrave RPG 12.72 v6.0

    why tho?
  10. Codinablack

    Hellgrave RPG 12.72 v6.0

    https://letmegooglethat.com/?q=compatible+mapeditor+for+hellgraves
  11. Codinablack

    Hellgrave RPG 12.72 v6.0

    Sounds like you are looking for this one BlackTek-Server Development Thread (https://otland.net/threads/blacktek-server-development-thread.289242/)
  12. Codinablack

    [TFS 1.x] Lost XP Retrieval - Skull of Fallen

    Very unique and cool idea! Thank you for sharing, and thanks for the inspiration!
  13. Codinablack

    OTClient AcidOT Map

    I'm looking for any version any copy of the old school server map known as AcidOT. If you are unsure which map that is, but think it's possible you may have it, here is where you can see it https://acidsot.com/map.php Please share if you have a copy, thank you
  14. Codinablack

    server.arcaneot.com Mapa Proprio Dngeons 0 (65535) / 2000

    I think the online count matching the exact limit of the data type uint16_t, as well as being higher than the set max (by about 30x), was supposed to be more than enough XD
  15. Codinablack

    Best TFS Data Pack to Start a New OTS Project?

    Yeah if you want to know the best server to start with, for your needs... it's blacktek.. We probably also have the best support out of all those mentioned here already as well, the best custom features, easier to get started with our bootstrap scripts, extremely scalable server, built in...
  16. Codinablack

    Multispawn and multisummon command 1.0

    Free revscript talkaction for "multi spawning" monsters and summons.. Basically it takes up to three parameters, and goes as far as three squares in all directions out from the player, making a total of 48 max monsters at a time.. Three ways to use it are: /multispawn wolf : 3 -- Spawns three...
  17. Codinablack

    Multispawn and multisummon command

    Codinablack submitted a new resource: Multispawn and multisummon command - Utility Talkaction Read more about this resource...
  18. Codinablack

    BlackTek-Server Development Thread

    Thank you! I can't take any credit for this elegant solution or the code for it, it was all @Tofame ! I agree, he did outstanding work!
  19. Codinablack

    BlackTek-Server Development Thread

    Well I guess I appreciate the thought anyways... but tentative means uncertain, provisional, or done hesitantly, so, didn't really come off as a compliment..
  20. Codinablack

    BlackTek-Server Development Thread

    Why do you say that? It has been on a steady growth for well over a year now, and is fast approaching the two year mark of being developed... what exactly is uncertain about it? I am glad you are enjoying the simplicity of this system, and the perks of BlackTek :)
Back
Top