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  1. P

    What is the advantages of OTland premium users

    I already searched for this on this forum, but the links are outdated and wrong. I want to know what are the advantages, what kind of resource i have in the Premium area, and how can i pay...
  2. P

    Map Roshamuul or Monsters/NPC

    Well, the title is self explanatory, someone have the Map or Monsters or Npcs of Roshamuul? :3
  3. P

    Lua TFS 1.0 player:registerEvent("PlayerDeath")

    Nope, just the basic, this playerdeath.lua is from theforgotten server original source (GitHub) I was checking creatureevent.cpp: https://github.com/otland/forgottenserver/blob/31ac18866ee1d03f96152d530ff864bfc14fcf15/src/creatureevent.cpp bool CreatureEvents::registerEvent(Event* event, const...
  4. P

    Solved TFS 1.0 Offline Training -> SKILL_MAGLEVEL dont WORK

    What could be wrong, the Training Offline in houses beds work correctly with the Magic level
  5. P

    [TFS 1.0 / 1.2] LUA Functions

    Thank you so much! :kiss:
  6. P

    Solved TFS 1.0 Offline Training -> SKILL_MAGLEVEL dont WORK

    I use this one: http://www30.speedy*****malware.localhost/MBWEA/download/tfs-10.31.rar I could not compile to mysself because i cant install the lastest Visual Studio on my pc
  7. P

    [TFS 1.0 / 1.2] LUA Functions

    Im building an system to save only 1 player theres a function like: doPlayerSave(cid)
  8. P

    Solved TFS 1.0 Offline Training -> SKILL_MAGLEVEL dont WORK

    Yep 1.0 Only the shield got levelup
  9. P

    Lua TFS 1.0 player:registerEvent("PlayerDeath")

    print(player:registerEvent("PlayerDeath")) print "false" on console... why?
  10. P

    Solved TFS 1.0 Offline Training -> SKILL_MAGLEVEL dont WORK

    Is there something I can change or do with the offline training system to make Magic training work? the statues are all correct, Shielding skills still advance on the skill trainer. (You see a skill trainer. Use this statue to train your magic level and shielding skill offline.) However when you...
  11. P

    Lua TFS 1.0 player:registerEvent("PlayerDeath")

    No i didnt change nothing? Someone know what is wrong on my server?
  12. P

    Znote to Domain Problem

    Do you have teamviwer maybe i can help
  13. P

    Znote to Domain Problem

    check error_log
  14. P

    Lua TFS 1.0 player:registerEvent("PlayerDeath")

    Hello im just trying to add an creaturescript for when the player dies: Heres my login.lua function onLogin(cid) local player = Player(cid) local loginStr = "Welcome to " .. configManager.getString(configKeys.SERVER_NAME) .. "!" if player:getLastLoginSaved() <= 0 then...
  15. P

    [TFS 1.0 / 1.2] LUA Functions

    There is LuaSocket for TFS 1.0?
  16. P

    [TFS 1.0 / 1.2] LUA Functions

    I dont need? can you explain me? Because im working on a system that insert a row on guild_wars table, but i used to use this functions on TFS 0.4 to start a war Ingame
  17. P

    [TFS 1.0 / 1.2] LUA Functions

    Im trying to build an War System :(
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