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  1. Elime

    Elime's NPC Editor

    @Emky Yeah, I should definitely add support for fluids. Not sure about the syntax error problem you got. But maybe you can send me the xml so I can test it? @calveron That would probably be a version 2.0 of the program that can generate lua code. Right now only xml is generated.
  2. Elime

    WASD walker

    @miguel1118 So Ctrl + Enter doesn't work for you?
  3. Elime

    change magic effect after level up.

    It's in the source code at line 1939 in player.cpp: g_game.addMagicEffect(getPosition(), MAGIC_EFFECT_BIGCLOUDS);
  4. Elime

    change magic effect after level up.

    Looks like you got some special version...? Where did you download it? Do you have the source code?
  5. Elime

    change magic effect after level up.

    Most likely in the file data/creaturescripts/scripts/advance.lua (could be another similar name).
  6. Elime

    Elime's NPC Editor

    I really hope we will be able to edit posts in the tools section sometime in the future. Not being able to edit does not make it more secure, it's just annoying!
  7. Elime

    Solved Little help, add storage in c++ func // Rep +

    //Get the value std::string value; getStorage(1008, value) //Change the value and put it in a stringstream std::stringstream ss; ss << atoi(value.c_str()) + 500; //Set the value setStorage(1008, ss.str());
  8. Elime

    Solved Little fix, put interval in a c++ func // Rep +

    Add a private member in monster.h: uint64_t effectTime; And initialize the variable in monster.cpp in the constructor 'Monster::Monster(MonsterType* _mType)': effectTime = 0; And change your if statement to this: if(isSummon() && (getHealth() * 100 / getMaxHealth()) <= 15 && effectTime <=...
  9. Elime

    Solved Little fix, put interval in a c++ func // Rep +

    What distribution is it? In what file and function is that if statement located?
  10. Elime

    Shittiest mapper competition!

    30th of february? hmm... that will take awhile =P
  11. Elime

    Compiling [C++] Help with a little function,

    change: lua_pushboolean(L, party->joinParty(player*)); to: lua_pushboolean(L, party->joinParty(*player));
  12. Elime

    Shittiest mapper competition!

    Last chance to submit a map! =P
  13. Elime

    Shittiest mapper competition!

    @Hellas OTS I really like your map but you should have sent it to poopsiedoodle in a pm. =P
  14. Elime

    WASD walker

    That's definitely motivating for me. Thank you! But it will probably take quite a while before an update comes. I'm very busy right now. =(
  15. Elime

    Shittiest mapper competition!

    This will be interesting =P How many submission did you get so far?
  16. Elime

    piratebay

    I will as soon as I get a big enough 3D printer.
  17. Elime

    help problems with the compile tfs 0.4 rev 3884

    Maybe you can figure it out by reading these posts: [How To] Fix TFS Error (0xc000007b) Strange (0xc000007b) error The application was unable to start correctly [Help] Error 0xc000007b Edit: This thread got the same question: Cannot run TFS 0.4 r3884 after compiled More threads to read You...
  18. Elime

    help problems with the compile tfs 0.4 rev 3884

    You are probably mixing 32 bit and 64 bit libraries.
  19. Elime

    Compiling Ot Client

    If you scroll down you will see compiling guides for windows and linux.
  20. Elime

    A Big Fuck You Otland and its nitwit community of leechers

    Yep, he gave them three hours before going nuts.
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