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  1. Pnurt

    Problem when a player dies [0.3.7][0.3.r5928][9.81]

    Yeah When a player dies: A corpse is being created with the correct names and killer names etc. Just as it should. Everything freezes and you can't move. Just as it should. The "You are dead" window pops up. But when you click "Ok", you don't get kicked. Nothing happens. The pop-up dissapears...
  2. Pnurt

    Problem when a player dies [0.3.7][0.3.r5928][9.81]

    Tested with both 0, 100 and 1000. All of them giving me the same error [14:23:56.651] [Error - CreatureScript Interface] [14:23:56.653] In a timer event called from: [14:23:56.655] data/creaturescripts/scripts/deathfix.lua:onDeath [14:23:56.657] Description: [14:23:56.658]...
  3. Pnurt

    Castle System - Giving errors

    Both :/
  4. Pnurt

    Castle System - Giving errors

    I have it in the data/monsters. I'll try using " instead of ' then report back with results. - - - Updated - - - Is this correct? doCreateMonster("King", castleCfg.kingPos) - - - Updated - - - Okey I've changed it all and it's giving me the exact same error....
  5. Pnurt

    Castle System - Giving errors

    Yeah well wth does that errors mean? The monsters are on the map at the right cords, and they are named just as in the script.
  6. Pnurt

    Castle System - Giving errors

    Hey guys, I've run into some troubles when using the castle mod from otsmateria datapack. I'm running 0.3.7, 9.81 This is what I get after the event has been started (by !startcastle) then 2 guilds have joined the event, waiting for it to start. [23:52:09.586] [Error - TalkAction...
  7. Pnurt

    Problem when a player dies [0.3.7][0.3.r5928][9.81]

    I think some things are from it. Why? You know how to solve my problem? :)
  8. Pnurt

    Problem when a player dies [0.3.7][0.3.r5928][9.81]

    Ahh I had a little typo lols Yeah it's kicking me instantly. Then I'm spawning on the same place that I died on. Here is what Mr.Console is saying about it [21:2:54.399] Capmaster has logged out. [21:2:54.429] [Error - CreatureScript Interface] [21:2:54.431]...
  9. Pnurt

    Problem when a player dies [0.3.7][0.3.r5928][9.81]

    I assume I added it correctly but it still doesn't work :/
  10. Pnurt

    Problem when a player dies [0.3.7][0.3.r5928][9.81]

    Nah I've not changed anything with the source. But Wangsta said that he would fix it soon. So I'm guessing the death function is inside the source now. Though he also said that I could make a creaturescript Could you help me with that?
  11. Pnurt

    Problem when a player dies [0.3.7][0.3.r5928][9.81]

    extendedopcode OPCODE_LANGUAGE = 1 function onExtendedOpcode(cid, opcode, buffer) if(opcode == OPCODE_LANGUAGE) then -- otclient language if(buffer == 'en' or buffer == 'pt') then -- example, setting player language, because otclient is multi-language... --doCreatureSetStorage(cid...
  12. Pnurt

    Problem when a player dies [0.3.7][0.3.r5928][9.81]

    I'll try commenting them out. thankyou function onThankYou(cid, statementId) -- TODO :) return true end extendedopcode OPCODE_LANGUAGE = 1 function onExtendedOpcode(cid, opcode, buffer) if(opcode == OPCODE_LANGUAGE) then -- otclient language if(buffer == 'en' or buffer ==...
  13. Pnurt

    Problem when a player dies [0.3.7][0.3.r5928][9.81]

    demonOakLogout function onLogout(cid) if getCreatureStorage(cid, storages.treeCut) > 0 and getCreatureStorage(cid, storages.done) < 1 then doCreatureSetStorage(cid, storages.treeCut, 0) end return true end demonOakDeath function onDeath(cid, corpse) if...
  14. Pnurt

    Problem when a player dies [0.3.7][0.3.r5928][9.81]

    Nah I don't have any :s
  15. Pnurt

    Problem when a player dies [0.3.7][0.3.r5928][9.81]

    So I'm having this issue when a player dies, he never gets kicked from the server like you are supposed to. The "Your are dead." windows stays up and after a while you get "Connection lost" (or something like that) and then you get kicked. After that you have to login again and once you are...
  16. Pnurt

    Complete Inquisition Tutorial

    I'm using 0.3.7 9.81 from private svn
  17. Pnurt

    Complete Inquisition Tutorial

    My Tibia crashes when I enter most portals :S The portals going FROM the portalroom seems to be working, rest is crashing EDIT: Ah I know what it is Change all of the doCreatureSay(cid,t.text,19,1, config.e) to doCreatureSay(cid,t.text,TALKTYPE_ORANGE_1)
  18. Pnurt

    creating a client own

    Agreed BUMP
  19. Pnurt

    Error connecting to external MySQL database

    Okay, the problem is solved, it was all around a stupid typo.. lol :D The database name was wrong, but I couldn't notice that until now haha Thanks for your answers anyway :)
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