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Search results

  1. R

    I need to make my client 8.60 with extended sprites

    you need a client side modification uint_8 to uint_16
  2. R

    Lua [RME] ¿Full printscreen of the entire map?

    File -> export -> minimap
  3. R

    Lua Random Spawn in arena

    post code data/lib/arena.lua
  4. R

    Lua Random Spawn in arena

    _CHAMPARENA_LH = { monsterPos = Position(130, 362, 7), arenaCenter = Position(132, 362, 7), arenaLength = 2, arenaWidth = 3 } function _CHAMPARENA_LH.sendWave(number) if Game.getStorageValue(_CHAMPARENA_LH.global_storage)...
  5. R

    Lua I need Script for Start My Server Days/min/sec

    you can check it here
  6. R

    Linux Error during compilation map.cpp

    Hi guys, i`m tring to add this optimizations, of @fabian766 to @Nekiro tfs 1.3, but get some errors during compilation, i revised all code, i think i dont missing anything, can u help me? code who i added my map.cpp: https://paste.ubuntu.com/p/Vcq6Mp44k5/ error during compilation...
  7. R

    Linux Cmake.. -> Cannot set "tfs_SRC": current scope has no parent.

    solved: reinstalled all system, all libs again and worked
  8. R

    Linux Cmake.. -> Cannot set "tfs_SRC": current scope has no parent.

    but i use 'make' and not happens
  9. R

    Linux Cmake.. -> Cannot set "tfs_SRC": current scope has no parent.

    When i try to compile tfs 1.3 (8.6) in linux, i get this error, how can i solve? and i type 'make', not happens Using Linux Ubuntu [18.04]
  10. R

    Windows Is possible generate crash log in windows?

    In linux i now we can generate GDB logs, but in windows, how can i generate a crash log? tfs 1.3 8.6
  11. R

    Lua set ghost mode in npc, is possible?

    if i use Npc():remove() i need to put in map editor 0 or not?
  12. R

    Lua set ghost mode in npc, is possible?

    tfs 1.3 8.6 I'm creating a fight npc, after talking to him, you will fight with him. my idea is after talking, the npc will enter ghost mode (like GM), and summon a monster with the same appearance as the NPC, for the player to fight. but I'm not able to use the set ghost function for npc, is...
  13. R

    C++ Another solution for the same problem

    In this topic, they give some solution for spam spells problem: https://otland.net/threads/tfs-1-2-is-it-possible-to-fix-the-spell-emote-spam.274164/ but I didn't really like the solution adopted, because if the player uses "exori 'and then" exori hur", "exana morth" both spells will release...
  14. R

    Programmer TFS 1.X / OTClient services.

    I've done work with him, he's fast, and he knows a lot about codes. I recommend!
  15. R

    C++ Limit skills 254 -> how change uint?

    so the biggest skills he can achieve are those in the picture above? what about the magic level that goes from 255, but only shows 255? where I need to change to show the real value. 17:18 You advanced to magic level 255. 17:18 You advanced to magic level 256. 17:18 You advanced to magic level...
  16. R

    C++ Limit skills 254 -> how change uint?

    debug solved, but client only show "magic level" 255 (although the skill passes him). 17:18 You advanced to magic level 255. 17:18 You advanced to magic level 256. 17:18 You advanced to magic level 257. but in skills show: and another bug is skills (fist, club, sword, axe...) they are no more...
  17. R

    C++ Limit skills 254 -> how change uint?

    Hello, I use oldclient cip and nekiro source 1.3. I'm using the fabians dll that removes the skills limit of 254 (of client), but I need to remove the sources limit as well (because when I enter the game, I get debugged). where should i modify the sources to remove the skills / magic limit 254?
  18. R

    Windows Tibia CLient Generator (860)

    before there was a site called vapus.com where it was possible to generate a tibia 860 (old cip) with the ip you chose, is there a site today that does this?
  19. R

    TFS 1.X+ tfs 1.3 player:getCondition(CONDITION_PARALYZE)

    I thought I had solved it, but always print 'not have' but the player is paralyzed local conditionLyze = Condition(CONDITION_PARALYZE) conditionLyze:setParameter(CONDITION_PARAM_TICKS, -1) conditionLyze:setFormula(-1, 80, -1, 80) function onUse(player, item, fromPosition, target, toPosition...
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