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  1. fluidsonic

    Linux About Cap Dedicated Machine

    We started with TFS 0.3.6 and derived an own project from it. But wasn't hard to compile 0.3.6. What's your problem with it?
  2. fluidsonic

    Linux About Cap Dedicated Machine

    We're using Ubuntu 12.10 and everything runs fine. You may however have to make minor code adjustments when compiling for a recent Ubuntu. Just try it. Not sure about how many players work though. If you already have the dedicated server then just test it and upgrade when necessary ;)
  3. fluidsonic

    I have a problem with getting my server online:/

    Screenshots :) I don't know your router at all. In your config.lua you must enter your public IP address, i.e. 109.150.102.152, right?
  4. fluidsonic

    I have a problem with getting my server online:/

    Where do you configure your ports?
  5. fluidsonic

    I have a problem with getting my server online:/

    If you have a larger image, upload it to imgur: the simple image sharer and post the link here.
  6. fluidsonic

    I have a problem with getting my server online:/

    Are there any other devices in your network? According to the first screenshot there is more than one router, modem or whatever. Bigger screenshots please ;)
  7. fluidsonic

    I have a problem with getting my server online:/

    okay, that's actually too small to read ^^ btw, do you have two routers??
  8. fluidsonic

    I have a problem with getting my server online:/

    Can you upload a screenshot of your relevant router settings?
  9. fluidsonic

    I have a problem with getting my server online:/

    Yes, you can use that feature but you should really enable your Windows Firewall if you do! Because it will redirect ALL ports for the whole internet to your PC.
  10. fluidsonic

    I have a problem with getting my server online:/

    When you forward your ports then you usually have to tell your router to what IP you want to forward them. 109.150.102.152 is your public IP. What you have to tell your router for forwarding is your local IP address (starting with 192.168.1.). You'll have to find the configuration settings for that.
  11. fluidsonic

    I have a problem with getting my server online:/

    Remove rules 3 & 4 - what are they for? What IP address do you forward the ports to? Don't you have to enter your local IP anywhere? Did you also allow your server in the Windows Firewall?
  12. fluidsonic

    Linux Problem with nuker? (LOGIN OFF) - HELP IPTABLES

    What software do you use for the login server? I'd like to look at the source code to see if I can spot something.
  13. fluidsonic

    Windows [server] my server crash

    He can have 6 GB RAM on a 32-bit machine. @Acrenactive: Your game server cannot use more than 3 GB of your RAM on a 32-bit Windows. If your server needs more RAM then you have to upgrade to 64-bit. See 3 GB barrier - Wikipedia, the free encyclopedia
  14. fluidsonic

    Linux Problem with nuker? (LOGIN OFF) - HELP IPTABLES

    What server software are you using? EDIT: i.e. what game server software? TFS? What version?
  15. fluidsonic

    Linux server crash offline everytime !! rep++

    You should never run your server as root user on your Linux server. Create a new user on your Linux server (user "useradd" command) and use it to upload your server files and to run your server.
  16. fluidsonic

    Windows [server] my server crash

    Do you have 32-bit or 64-bit Windows? Observe the server's memory usage. If it constantly increases over time that might be the cause. Once Windows runs out of memory, your server will just crash.
  17. fluidsonic

    Time for change on the map chewing memory?

    Yes, memory is cheap. But OT maps can easily explode in size. Theoretical map maximum is around 60,000 x 60,000 x 16 which would be 481 GB in 64-bit pointers to Tile objects alone! Okay assume we have a smaller map which averages at 2,000 x 2,000 x 14. That is 56,000,000 tiles * 8-byte pointer...
  18. fluidsonic

    Time for change on the map chewing memory?

    Any suggestions for a simple yet fast, dense and maybe extensible format? Maybe we could even split the map into separate files for different "areas" (most simple would be one for each floor). That would allow partial updating and reloading at runtime :) It could also make sense to further...
  19. fluidsonic

    Solved MySql connection problem.

    Try 127.0.0.1 as SQL host instead of localhost. Sometimes it helps.
  20. fluidsonic

    Linux Compiling Linux

    And for that libxml error use: apt-get install libxml2 libxml2-dev
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