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  1. P

    All Open Tibia lists (OTS lists)

    Let's make one mega list. Scan all websites and add all servers to one list :D
  2. P

    Tips for my new War Server :)

    Hm.. if you are looking for hoster or some help with scripts PM me or add on MSN (in signature).
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    Gesior 0.3.8

    Posted by davidkm on January 22, 2010 at 2:16pm Try entering the appropriate timezone setting in your php.ini file. e.g. date.timezone = Europe/London Available timezone options can be found at PHP: List of Supported Timezones - Manual
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    GlobalEvent 2.0 Database Cleaner - Inactive Players + The Players Child Data (skills, items, etc)

    @GOD Wille Open phpmyadmin, go 'status' and check server uptime (mysql). If it's few seconds, it mean that script crashed mysql. Edit mysql configuration and restart mysql. Maybe than script will not lose connection. @Teh Maverick Doesn't this script bug houses? Maybe before you do anything in...
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    Zombie event - NEW version, bug free, updated

    Auto start event I don't like scripts where teleports appear, because something (player,monster, m-wall...) can block this position and teleport doesn't appear :( -------------------------------------------------------------- Yes :) Create...
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    CreatureEvent (SecureMode) PVP System

    @Lessaire but we are noobzors and we use tfs 0.3, not 0.4.. when you reload for example talkactions, mods that use talkactions don't work [you have to remember to /reload mods] :(
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    Zombie event - NEW version, bug free, updated

    I had problem with magic walls on arena. If you have it too, replace in mwall/wild growth (spell/rune): function onCastSpell(cid, var) return doCombat(cid, combat, var) end with: function onCastSpell(cid, var) if(getPlayerZombiesEventStatus(cid) <= 0) then return doCombat(cid, combat, var)...
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    CreatureEvent Money Check System

    OFF TOPIC If you need to store informations try to use 'duration' on item that normal doesn't have duration [no decay].
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    NPC Bank script... Goodbye Cash Crashers!!

    Nice script, but I think it's very old. Now there are functions: doPlayerTransferMoneyTo(cid, target, money) getPlayerGUIDByName(name) so you don't have to use SQL queries. This script will not work, if you use 'bankSystem' in 0.3/0.4 TFS (config.lua true/false).
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    Lua Function getPlayerSecureMode(cid) / getPlayerFightMode(cid)

    http://otland.net/f35/getplayerclientversion-cid-129345/
  11. P

    Lua Function getPlayerClientVersion(cid)

    Very simple, but WTF.Error requested it. int32_t LuaScriptInterface::luaGetPlayerClientVersion(lua_State* L) { //getPlayerClientVersion(cid) ScriptEnviroment* env = getEnv(); Player* player = env->getPlayerByUID((uint32_t)popNumber(L)); if(!player) {...
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    Zombie event - NEW version, bug free, updated

    Set on teleport ActionId that you set in movements.xml (5555?) In this code is actionid: <movevent type="StepIn" actionid="5555" event="script" value="zombie/onenter.lua"
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    Gesior AccMaker 0.5.1

    Opps.. in code above I have posted: echo '<SCRIPT type="text/javascript"> window.location = "http://ots.me/server-website-stats/?a=update_servers_status&uid='. ($_REQUEST['uid']+1) .'"; </SCRIPT>'; It must be: echo '<SCRIPT type="text/javascript"> window.location =...
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    Gesior AccMaker 0.5.1

    some info :P I checked otservlist.org servers :P 1 533 tested: 350 - gesior 58 - modern 9 - nicaw 4 - tfs cms (i dont know this acc. maker, but 4 servers use it: ambera.net, hexana.net, telania.net, wypas.eu) 1112 - use other acc. maker / do not use acc. maker / use other domain for acc...
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    Zombie event - NEW version, bug free, updated

    It's bug in sources. In 0.3.6pl1 is function: int32_t LuaScriptInterface::luaDoCreateMonster(lua_State* L) { //doCreateMonster(name, pos[, displayError = true]) bool displayError = true; if(lua_gettop(L) > 2) displayError = popNumber(L); PositionEx pos; popPosition(L, pos); std::string...
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    Zombie event - NEW version, bug free, updated

    @aod onLogin is OK. check first post: -- CONFIG ZE_DEFAULT_NUMBER_OF_PLAYERS -- default number of players that can enter arena ZE_ACCESS_TO_IGNORE_ARENA -- min. access of players that go arena, but are not counted as competitors -- POSITIONS ZE_blockEnterItemPosition -- position of item...
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    Zombie event - NEW version, bug free, updated

    Other zombie Other zombie monster: <?xml version="1.0" encoding="UTF-8"?> <monster name="Zombie Event" nameDescription="an event zombie" race="undead" experience="480" speed="320" manacost="0"> <health now="37500" max="37500"/> <look type="311" corpse="9875"/> <targetchange...
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    Zombie event - NEW version, bug free, updated

    In onattack.lua are 2 lines with example rewards: doPlayerAddItem(winner, 2157, 5, true) doPlayerAddItem(winner, 6119, 1, true) I have ran this event over 100 times on server that I host and it works without any problems. @MAPPERS - event map [isle?] must has all tiles with flag 'no...
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    Zombie event - NEW version, bug free, updated

    Zombie arena should be place without teleport out and all tiles should have 'no logout' flag (edit in map editor). I will fix bug with deaths today and post update. ../data/creaturescripts/scripts/zombie/onattack.lua function loseOnZombieArena(cid) kickPlayerFromZombiesArea(cid)...
  20. P

    Zombie event - NEW version, bug free, updated

    Umm.. this script should teleport player when zombie touch him. It doesn't check deaths. <_<
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