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  1. Jfrye

    Achievements

    Well how did you add it to the ach lib? Maybe thats where Im messing up? I dont know where else I could have gone wrong.
  2. Jfrye

    Achievements

    That does nothing. Still no errors in console, and no message in game. Nothing was printed anywhere.
  3. Jfrye

    Achievements

    This is what is in there now. I got the original from the link you posted, and then added the last function that you posted to start with. function onKill(player, target) if target:isPlayer() or target:getMaster() then return true end local targetName, startedTasks...
  4. Jfrye

    Achievements

    I have tried that, and nothing happens. I have copied the lines from the link you listed, and everything, and still doesnt work. No console errors either Edit : looking at the link you posted, that is for TFS 1.3, and im using TFS 1.1. Maybe there is a difference somewhere?
  5. Jfrye

    Achievements

    The only kills.lua I have is in talkactions. So, Im not exactly sure what lua file you are talking about.
  6. Jfrye

    Achievements

    If I understood you right then Im supposed to add this code to the end of kills.lua? If thats the case, I tried it, and nothing happens. Maybe I am missing something else. I am using tfs 1.1, and havent added any additional data packs
  7. Jfrye

    Hole id 392

    This unfortunately does not work either :(
  8. Jfrye

    Hole id 392

    Hey again. Im using TFS 1.1, client 10.77. Now I seem to be having an issue with hole id 392. <item id="392" article="a" name="hole"> <attribute key="decayTo" value="354" /> <attribute key="duration" value="1" /> <attribute key="floorchange" value="down" /> </item>...
  9. Jfrye

    movement based on player name

    This works perfectly on TFS 1.1 No errors, and it works just as it should. Thank you for this.
  10. Jfrye

    Change Regeneration Mana/Health

    check your vocations.xml file
  11. Jfrye

    movement based on player name

    Hey guys, Im using TFS 1.1, client version 10.77. Basically Im looking for a script that allows 'player x' on a tile. 'player x' is the character name, and if the character name is NOT 'player x' then make them stepback and send a message, such as 'nice try' or 'you are not the owner of this...
  12. Jfrye

    Script Premium Bridge Rook (avesta)

    try changing topos to position, and change frompos to fromPosition, and see if that works. Like this : function onStepIn(cid, item, position, fromPosition) if getPlayerPremiumDays(cid) == 0 then local n = {x = position.x + 3, y = position.y, z = position.z}...
  13. Jfrye

    Quest don't work with wooden Floor

    Have you put the action in action.xml? Any errors?
  14. Jfrye

    Achievements

    Hey, Im using TFS 1.1 and client version 10.77 It seems like my Achievements arent working. I tried using the first dragon one as a test, and when you kill a dragon, it does nothing. Isnt it supposed to give a point for this? //Achivements based on...
  15. Jfrye

    Help with a pitfall.

    This did it. Thank you for that. It never crossed my mind to look there.
  16. Jfrye

    Help with a pitfall.

    Thanks for the replies. I will try this tonight and post my results. thank you.
  17. Jfrye

    Help with a pitfall.

    Hey, Im having a small issue with a pitfall that will not change after someone goes down. TFS 1.1 10.77 <item id="3310" article="a" name="pitfall"> <attribute key="floorchange" value="down" /> </item> <item id="3311" article="a" name="pitfall"> <attribute...
  18. Jfrye

    Color Codes

    Awesome. Thank you for clearing that up, and for the answers.
  19. Jfrye

    Color Codes

    <?xml version="1.0" encoding="UTF-8"?> <monster name="Zavarash" nameDescription="a Zavarash" race="fire" experience="21000" speed="380" manacost="0"> <health now="35000" max="35000"/> <look type="12" head="1" body="16" legs="0" feet="118" corpse="6068"/> Here is the start of the file...
  20. Jfrye

    Color Codes

    well the monster file doesn't match those colors. I have body 16, which is purple. in this code chart, 16 would be pink.
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