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  1. alejandro762

    [RME] otbm imcompatibility

    Here you have the tools working with otbr server , https://majestyotbr.gitbook.io/opentibiabr/others/downloads/tools
  2. alejandro762

    Lua Call Multiples storages NPC

    Or maybe , if player get 10 storages values ( 1000, 2000, 3000 ….) completed then player get a storage value X. How without adding each time and we can call all this storages ? Bad way: if player:getStorageValue(1000) == 1 and player:getStorageValue(2000) == 1 and player:getStorageValue(3000)...
  3. alejandro762

    Lua Call Multiples storages NPC

    Hello, on a NPC, i want to check each StorageID Value if they are completed or not, if not, player cannot complete the delivery, if all storages are 1, so the delivery it's completed and player get a reward, I got a table like this: local itemsDelivery = { ['royal helmet'] = {cost = 0, items...
  4. alejandro762

    C++ I need a encrypt my .spr

    Is possible to encrypt it at 100% works till clients 13x , giving an error while trying to read it and you cannot open it with any kind of program
  5. alejandro762

    Buy Points problem

    I know sometimes It works other times not. Maybe there are somme reasons like blocking the payment , or PayPal doesnt recognize the account payment , like unauthorized. Maybe because new paypal account... Add it manually to the account from your dB, and check the Next donation maybe it will be...
  6. alejandro762

    Buy Points problem

    Hi, Did you link your "http or https://yourserver.com/ipn.php" to your paypal account ? If not > Paypal > Options > Notifications > IPN then add it, this call your website and add the correct points after purchase.
  7. alejandro762

    TFS 1.2 Looking for action scrip that gives x item if used on monster

    You can add a math.random for exemple and create multiples itemToReceive in this case, with chances and Tiers, This is a simple example, but you can do it in many ways, local monsters = { ["rat"] = {itemToUse = 1111, normal = {itemId = 2222, amount = 1}, rare = {itemId = 3333, amount = 1}...
  8. alejandro762

    C++ Backpack dont show + 36 slots in Custom Client

    What you mean custom client , tibia client or another? Tibia client i dont know if there is a maximum per protocol on 12.60 is working fine a bp with 80 slots
  9. alejandro762

    TFS 1.X+ Bow/crossbows attack

    Hello Im trying to understand the attack of bow and crossbows on Tfs 1.3. Ok I have the bad engine otbr, but idk if is corrected on tfs. I just copy paste rift bow And create a new one with 14 attack and 15 hitChance ( double attack) Using the crystalline arrow both the shoots damage are...
  10. alejandro762

    Solved Question regarding creature list in RME

    I Can see all monsters from 1 - 1500 looktypes. Everything more than 1500 + , if is custom ( already linked .spr and .dat ) you can't see it, but if i add a demon on 1620 for example, i can see it. Very rare.
  11. alejandro762

    Solved Question regarding creature list in RME

    They are correctly added, since in game i can see it, but spawns are here but invisible you can't see the monster on RME. Maybe looks like RME has a max, like items.otb while adding a new one. Anyway thanks
  12. alejandro762

    Solved Question regarding creature list in RME

    And for a monster that appears invisible After reimport SPR and dat ?
  13. alejandro762

    Lua Monster Levels TFS 1.3

    Hello I am using this script, Feature - [TFS 1.3] Monster Levels (https://otland.net/threads/tfs-1-3-monster-levels.260470/) I have a TFS 1.3 Revscript I Was wondering (also @ralke ) to know how to add the monster.level on the script of monster.lua , After compiling, You see a wolf, it is...
  14. alejandro762

    TradeTimes System TFS 1.3 ( 12x +)

    Some scripts of @Sarah Wesker works without eventcallback, this part is the part you need found where add it (player/creature…) taking care the function exists on your server.
  15. alejandro762

    TradeTimes System TFS 1.3 ( 12x +)

    The EC part is a callback so you need insert this part on player.lua I think and remove it from your script. Since otbr doesnt have event callback
  16. alejandro762

    Feature [TFS 1.3] Monster Levels

    how to add it here ? Compilation works, it show: You see a wolf, it is level 0. But can't add monster.minLevel = 5 / monster.maxLevel = 100 or adding it into monster.defenses or something else, minLevel = 5 / maxLevel = 100 doesn't work, anyone know ? Also tried: monster.level = { min =...
  17. alejandro762

    Lua onTradeRequest from pos to pos

    Oh right, forget to announce, i didn't have EventCallback. 1672093796 Sorry, corrected, without EventCallback working. Very nice and thanks!
  18. alejandro762

    Lua onTradeRequest from pos to pos

    Hello I find one script here on forum, that give me some errors, that i dont know how to fix it. Im looking for a tfs 1.3 revscript onTradeRequest, from Pos x y z to Pos x y z to Block Trade, all items. https://otland.net/threads/item-not-able-to-trade.147127/ I See i need change my player.lua...
  19. alejandro762

    RAID removing item

    What version is it ? Tfs 1.3 is working the raid method but not removing items before create
  20. alejandro762

    OTClient Does anyone have a OTC 11+ that accepts .spr

    Mark @Tofame as answer if is resolved
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