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  1. alejandro762

    OTClient Does anyone have a OTC 11+ that accepts .spr

    Hi, https://github.com/mehah/otclient ?
  2. alejandro762

    Tibia 12.91 Otserver

    On 12.86 znote is working perfect idk if from 12.86 to 12.91 something have changed 1669486656 I try the znote by @alexv45 he’s themes are working like a charm on 12.91 so znote for sure is working
  3. alejandro762

    Help with loot description.

    It was for sure and old version also as gm or god you don’t see the id’s.
  4. alejandro762

    OpenTibia Assets Editor

    Save, by the button on corner, but also use button to compile at top left, before exit program. You can add effects without problems.
  5. alejandro762

    OTClient custom spell has no icon/image

    Np, mark as answer if this help you.
  6. alejandro762

    OTClient custom spell has no icon/image

    Hi I dont know the version you are using, but assuming is TFS 1.x using revscript: on your spell.lua file, add at final: spell:name("My Custom Spell") spell:words("exevo gran mas vis") The Name: It show the name of your Spell Words: what you say to cast the spell. If you are using a custom...
  7. alejandro762

    Lua Player target Item, detect which one and give reward or experience

    Yeah, well, i got a modal Windows, with a dofile, there i have added levels ans experience right. So i got many tables and i wish to get a level for each target table.itemId, since i cannot add an action on It, but i wish to know on if function what add to "detect" which table is using...
  8. alejandro762

    Lua Player target Item, detect which one and give reward or experience

    Hello I would like to know in lua, how can we tell in an 'if' if a player uses (right click) an object (without consuming it) such as, for example, right click open a table > modal windows, so that it detects what is the table it opens and depending on the table, it executes a function. Let me...
  9. alejandro762

    Lua Item upgrading by jewels

    Hello, I am using this amazing script, https://otland.net/threads/tfs-1-1-items-upgrading-by-jewels.228712/page-4#post-2708741 I would like to know how we can add if player:removeItem(1111, 1) (check item player ) then, it would prevent downgrade level then the item will be removed. If player...
  10. alejandro762

    Action [TFS 1.1] Item's upgrading by jewels

    Very nice system. Im trying to understand here: local nLevel = (conf["level"][(level+1)].successPercent >= math.random(1,100)) and (level+1) or conf["level"][level].downgradeLevel In order to "prevent a downgradeLevel" getting for example a potion in backpack, it will not downgrade, but if...
  11. alejandro762

    Target:getDescription()

    My bad, exactly, i see now on luascript.cpp, I forget to check that on sources. Right now i understand how it works. Thanks you @Roddet // itemType:getDescription() const ItemType* itemType = getUserdata<const ItemType>(L, 1); if (itemType) { pushString(L...
  12. alejandro762

    Target:getDescription()

    Hello, I am using this script, ( something very similar posted already on forum with "sucess" and "fail" method ) i cannot find right now the post https://otland.net/threads/tfs-0-4-1-2-tier-upgrading-system.245047/ Here is the code, Do not pay attention about 'fail', that's normal the...
  13. alejandro762

    PHP Call Storage on Web

    Yes it will return true if there is more than 0. I will use an instant storage moving onEquip and deEquip, but isnt updated on web. Since znote takes 5 digits in value 'key' i edited to 5 digits, but is working only for ' storage not moving '. Is possible this type of storage needs a reset...
  14. alejandro762

    PHP Call Storage on Web

    Hello We want to know how we can call a storage from web (using znote AAC ), As i discovered this: if ($config['Ach']) { $user_id = (int) $user_id; $achievementPoints = mysql_select_single("SELECT SUM(`value`) AS `sum` FROM `player_storage` WHERE `key` LIKE...
  15. alejandro762

    Lua Add Level and Experience onUse ModalWindows

    Hello everyone I wish to know if is possible to add a Level and experience system on a modal windows for craft ? Since i tried with the right parts of level storage and experience storage, working on jobs, but pressing the button "craft" it doesn't show any error and not work. here is my...
  16. alejandro762

    Compiling [Windows] Compiling on Visual Studio 2022 - Boost Error required 1.53.0 minimum

    With Old compilation, or newer, isn't working. Some sources has been changed, i ask to discord of them and no any tutorial is working, you need add manually each directory after that you will get 100x errors. Im going to wait until there was a stable server to compile in right conditions...
  17. alejandro762

    Compiling [Windows] Compiling on Visual Studio 2022 - Boost Error required 1.53.0 minimum

    How to show this windows from visual 2022 ? Edit: Right click on Cmake, Cmake > Settings, then Cmake Variables, show advances variables i see BOOST_INCLUDE_DIR Edit: Tried, i added all the path, then it shows 1093 errors.
  18. alejandro762

    Compiling [Windows] Compiling on Visual Studio 2022 - Boost Error required 1.53.0 minimum

    Sorry, i change it to public, https://drive.google.com/file/d/1pC4vDeDJF9kFuMV3HzRXrrhR5nJzsbXu/view?usp=sharing It seems there is a new update info about compiling, Followed all tutorials, then get same error...
  19. alejandro762

    Compiling [Windows] Compiling on Visual Studio 2022 - Boost Error required 1.53.0 minimum

    I set this 3 Path on my system variables ( and downloaded Boost last version 1.80.0 ) On picture since i am installing again the boost, because is very long i didn't save a picture where it says You have version 1.80 but it requires at least 1.53 :s VCPKG_ROOT BOOST_LIBRARYDIR BOOST_ROOT I look...
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