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  1. Syryniss

    otitem editor

    Um, I think this program is only for server-sided files .otb. For editing tibia.dat I'm using ObjectBuilder. You also need Adobe AIR to run this.
  2. Syryniss

    Solved Converting Tibia sprites

    Ah, ok. Thanks for help.
  3. Syryniss

    Solved Converting Tibia sprites

    So, with the Object Builder, which seems to be better idea, can I somehow drag and drop them or I need to export from one and then import to another?
  4. Syryniss

    otitem editor

    Yeah, on the last page there is github link, you can download directly from it (GITHUB)
  5. Syryniss

    Solved Converting Tibia sprites

    Hi, I wanted to ask what is the easiest way to convert sprites and .dat from 8.54 to work on 10.41 client?
  6. Syryniss

    otitem editor

    OTItem Editor
  7. Syryniss

    Gesior acc new character problem

    Hi guys. Yesterday I downloaded Gesior acc for TFS 0.3.6 and everything works fine, but when I try to create new character, there is no names of them. I'm using custom vocations, so probably I made mistake somewhere. Screenshots of how does it look, as well as part of Gesior's config and...
  8. Syryniss

    Solved Xampp not displayed correctly and opening ports problem

    Ok, so I got working no-ip, xampp/uniformserver with database, engine is connecting to database and seems to work. But I can't connect to game (using OTClient atm). I copied IP from no-ip to config and then to client so should be okay here. Not sure about the ports, because either no-ip and...
  9. Syryniss

    Solved Xampp not displayed correctly and opening ports problem

    Well, first of all I'm making it only for fun and second, i was using xampp year ago while i was playing with ots and it was working fine, so why not?
  10. Syryniss

    Solved Xampp not displayed correctly and opening ports problem

    Thanks for help, didn't know that ip there was needed. For the xampp problem, it didn't worked because I was accessing it using a link. When I did it manually going to localhost/ first then it was all fine ;)
  11. Syryniss

    Solved Xampp not displayed correctly and opening ports problem

    Hi everyone! I was having fun creating some scripts and stuff like year ago and now I decided I wanna start doing it again. I'm setting everything up on mine new machine, I have mine old engine and database. The first problem occured almost at beginning - xampp security page isn't displayed...
  12. Syryniss

    Not working spell.

    Are you talking to me or only to Andu? Becasue mine script works 100% for players. On 0.2.15 you need to only change name of one function to what you have there (getPlayerLookDir(cid) I belive).
  13. Syryniss

    Lua Spell problem and one question.

    Come on dude, I gave you a working spell for 0.3.6 and you said that the only one thing that isnt working (becasue of your version of TFS) is directions. You didn't say that it's spell for monsters. For players it works good, probably even on your server. For monsters it can be hard to do...
  14. Syryniss

    Item bonuses don't work?

    You need to add 2 lines to data/movements/movements.xml <movevent type="Equip" itemid="1991" slot="backpack" event="function" value="onEquipItem"/> <movevent type="DeEquip" itemid="1991" slot="backpack" event="function" value="onDeEquipItem"/>
  15. Syryniss

    Lua transform on advance problem

    local transform = transforms[voc] Table 'transforms' doesn't exist here, it's declared below, so it can't work. Also for transform system I recommend you this one. After few changes it works really well and it's easy to understand in my opinion. BTW I hope you'r using 0.3.6, that's the version...
  16. Syryniss

    Not working spell.

    I'm using 0.3.6, but I belive that on 1.0 its almost the same, easy to modify for someone that know 1.0. If directions still dont work 0.2.15 must have diffrent getPlayerLookDir function, can't do much about it unless you will somehow merge this function from 0.3.6 or 1.0
  17. Syryniss

    Not working spell.

    You did something wrong then, becasue I tested it and it all works. What TFS are you using? Did you copied mine script AND line into spells.xml?
  18. Syryniss

    Not working spell.

    local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA) function getSpellDamage(cid, skill, att, attackStrength) local lvl = getPlayerLevel(cid) local skill2 = getPlayerMagLevel(cid)...
  19. Syryniss

    Not working spell.

    Corrected local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA) arr1 = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0...
  20. Syryniss

    addskill system

    It must be something with your server then, becasue I was testing it with diffrent skills and it was always giving next lvl. If player has, lets say 40% to next level it will give the missing 40% and nothing more, but it isn't an issue, becasue asuming that only this system is used all skills...
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