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Search results

  1. H

    Correct primary_key on player_items

    Bump
  2. H

    TFS 1.X+ TFS 1.2 Looking for monster heal monster spell

    Doesnt work, not even casting a spell. You see this entire stuff suppose to work like this There is two monsters Monster Boss (He summons Monster Priest at X time) and Monster Priest so Monster Priest suppose to heal that boss because hes in healing range.
  3. H

    TFS 1.X+ TFS 1.2 Looking for monster heal monster spell

    hmm? so whats the point of this then? If those monsters arent the casters how they will heal each other?
  4. H

    TFS 1.X+ TFS 1.2 Looking for monster heal monster spell

    No errors, it cast spell fine but it doesnt heal at all
  5. H

    TFS 1.X+ TFS 1.2 Looking for monster heal monster spell

    Idk thats how i found the script i though it will work anyways :D
  6. H

    TFS 1.X+ TFS 1.2 Looking for monster heal monster spell

    bruh i typed in my thread name "MONSTER HEAL MONSTER" it shouldnt heal players at all
  7. H

    TFS 1.X+ TFS 1.2 Looking for monster heal monster spell

    tried then i get player a nil value
  8. H

    TFS 1.X+ TFS 1.2 Looking for monster heal monster spell

    Hello looking for monster heal monster spell what i tried 1. This one heals players too and has no effects so its not perfection <attack name="healing" interval="2000" min="100" max="100" min="5" max="5" range="8" radius="10" target="1"/> 2. This one doesnt work local combat = Combat()...
  9. H

    Correct primary_key on player_items

    bump
  10. H

    Correct primary_key on player_items

    bump
  11. H

    TFS 1.2 how to allow move/use items on walk

    what about moving items?
  12. H

    TFS 1.2 how to allow move/use items on walk

    Hello i noticed that tfs 1.2 not allows you to use or move items when you moving. How can i solve it?
  13. H

    Correct primary_key on player_items

    bump
  14. H

    Correct primary_key on player_items

    Where to put correctly primary_key on player_items so i could edit and remove tables Dont want to put primary key myself because when i added it once fucked entire player_death table
  15. H

    OTCV8 how to change target box

    No one has only if you paid few thousands to a kondrah.
  16. H

    OTCV8 how to change target box

    which means you need src of otcv8 rip.
  17. H

    OTCV8 how to change target box

    How to change in otclient target box to a what ever png image i have
  18. H

    How you fix the delay of effect on player OTCV8

    Well you see i dont have stuff like so i cant adjust some of the code parts void Game::playerToggleMount(uint32_t playerId, bool mount) void Game::playerToggleOutfitExtension(uint32_t playerId, int mount, int wings, int aura)
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